Hey all, here's our coverage of the EXCELLENT Amazon series Fallout, based on the games. As I'm sure most of you know, this show was so great on so many levels, a lavishly produced juxtaposition of many things: a post-apocalyptic political sci-fi western morality tale of wholesomeness and naivety vs. depraved violence, greed, conspiracy, and terror, with a great cast, both funny and dramatic moments, and just a blast to watch.

If Amazon had released this weekly, we’d have podcasted on each episode individually, but we thought since a lot of you are binging in, we’d just cover it all in one go. So here’s your marathon three-hour Fallout season 1 podcast, a cross-over between Podcastica and Ben Beck’s Wilhelm podcast, with Ben, Jason, and Doug talking out what we loved about the show and how it compares to the games. 

If you would like to skip the discussion of the game, you can jump from 1:30:00 to 2:04:30.

Enjoy!

Be sure to check out all the great content for Wilhelm and Podcastica by visiting wilhelmpodcast.com and podcastica.com.

Like Wilhelm on Facebook at @WilhelmPodcast
Follow Wilhelm on Instagram: @WilhelmPodcast
Email Wilhelm or Send a Voicemail: feedback@wilhelmpodcast.com

Show support and get ad-free episodes and a bunch of other cool stuff: patreon.com/jasoncabassi
• Or go to buymeacoffee.com/cabassi for a one-time donation.

Learn more about your ad choices. Visit megaphone.fm/adchoices

[00:00:00] Ah!

[00:00:02] Ah!

[00:00:06] Hmm? Ah!

[00:00:08] Hmm...

[00:00:10] Podcastica

[00:00:30] Ah!

[00:00:36] Welcome to another joint project from Wilhelm and Podcastica. I'm Ben.

[00:00:42] I'm Jason.

[00:00:44] I'm Doug.

[00:00:46] And this is our end of the first season coverage of the brand new Amazon Prime show, Fall Out.

[00:00:52] Gentlemen, welcome to another joint project for this.

[00:00:57] I like when we do these.

[00:00:59] Thanks for inviting me. Glad to be here.

[00:01:02] Yeah, because Doug... Ben and Doug, you guys just met, but Doug has actually been a long time presence.

[00:01:12] He helped me interview Andrew Lincoln the way back in the day, season one Walking Dead.

[00:01:17] And when I heard there was a Fall Out show, you were the first person to have thought of it

[00:01:22] because I know you played at least some of the games.

[00:01:25] Well, I mean, it's a hell of a lot.

[00:01:27] Yeah, so I guess I'll have to come clean here.

[00:01:30] I got into Fall Out because of you. You actually gave me Fall Out 4 for PS4 as a gift.

[00:01:36] I did?

[00:01:37] Yeah, I totally did that.

[00:01:40] You know, you did.

[00:01:42] So yeah, so that's really what guided me into it.

[00:01:45] I really wasn't even on my radar.

[00:01:48] Even though it was a huge oblivion and Skyrim fan, the Fall Out never...

[00:01:53] So anyway, so I'll have to credit you for that. And again, it's cool.

[00:01:56] It's been probably worth it.

[00:01:57] I did not know that.

[00:01:59] You don't remember gifting him the game?

[00:02:02] No.

[00:02:03] I'm drunk and late or something.

[00:02:05] Well, I mean, and that's interesting too because Jason, I think if I'm correct,

[00:02:09] you've never played any of the games, right?

[00:02:12] No, I've watched Doug play some Fall Out 4 and it looks good.

[00:02:16] And it's one of those games that I thought I'm going to play this someday,

[00:02:20] but I just haven't gotten around to it because it does seem like my kind of thing.

[00:02:24] It is. I mean, like I say, and even though I was totally into the sister games,

[00:02:29] whatever, the elder scrolls, again, it's just like the game,

[00:02:34] the game queue that we're all have is just way too long.

[00:02:38] And anytime you add something to it, it's just like it pushes something else off.

[00:02:41] But yeah.

[00:02:43] Oh yeah. Every time I start to play one game, there's like at least three or four

[00:02:48] that just get added to the queue.

[00:02:51] And it doesn't help that I go back in a replay games I've already played.

[00:02:55] For example, I just started replaying Fall Out 4 again because of this show.

[00:03:01] You and a million other people, I'm sure.

[00:03:05] Watching Doug play, I had, you know, I just have a vague memory

[00:03:12] because I only watched you for like one or two sessions

[00:03:15] and it just looked so cool, the juxtaposition of this sort of atomic age 50s

[00:03:20] stylings of, hey, Peppy this and that and music.

[00:03:24] And then like death and destruction and decay.

[00:03:27] And that's all I remember. I don't remember any of the story.

[00:03:29] I know it's post apocalyptic, but then how they incorporated that into the show

[00:03:34] is just really super cool.

[00:03:36] Yeah. So I don't know if you guys, I know we're kind of free-forming at a beer,

[00:03:39] but do you want to talk about the visual look of the show?

[00:03:44] Well, we're going to talk some of the video game stuff as well.

[00:03:48] We're going to save that a little bit towards the end of the conversation

[00:03:50] because I know some people don't want, some people don't want to risk.

[00:03:54] Like if we bring up something in the game that we didn't see, but we want to see

[00:03:59] and it could be a spoiler for future seasons of the show.

[00:04:03] So we're going to keep that separate towards the end

[00:04:06] and just kind of stick to this first season of the show.

[00:04:10] But because it is, the show's already out,

[00:04:13] most of us have already seen it. All three of us have already seen it.

[00:04:16] Yeah, we're going to be talking about all every episode, right?

[00:04:19] Yes. So there are spoilers for the show within this conversation.

[00:04:24] So we don't have to hold back, but just so the listeners know

[00:04:27] there's a potential for spoilers if you haven't finished the show yet.

[00:04:32] That being said, I figured what we could do to just kick off the conversation

[00:04:36] is kind of give like an overall rating of all eight episodes,

[00:04:40] the first season as a total.

[00:04:41] How many seven heads would we give it?

[00:04:43] I was going to say like bottle caps, like Nuka Cola caps.

[00:04:49] So one to 10 caps. Doug, we'll start with you.

[00:04:55] Man, right on the spot.

[00:04:58] OK, so I'd have to say it was, you know, certainly for getting

[00:05:05] the visual style and sort of having the fallout, you know, sort of,

[00:05:13] how do I want to cut it? Sort of like there.

[00:05:16] There.

[00:05:18] I don't know how do you say it exactly?

[00:05:20] But, you know, there's a sort of a fallout universe.

[00:05:22] I don't want to call it that. And I think they nailed that.

[00:05:25] Right. The vibe, the aesthetic, the feel, that kind of thing.

[00:05:28] Yeah. I mean, if there's definitely a fallout, you know,

[00:05:31] yeah, you call it an aesthetic, you know, again,

[00:05:34] sort of the visual style, the, you know, the sort of character,

[00:05:39] the, you know, there's all sorts of, you know, super duper Mar and

[00:05:44] Nuka Cola and yum yum devil eggs and all these things.

[00:05:48] Right. Like there's all this stuff that's very much,

[00:05:50] you know, sort of in their universe.

[00:05:52] And I think they pretty much nailed it to the point where,

[00:05:55] you know, I don't know how much of it is CGI,

[00:05:57] but I figure there should be so much merch, you know,

[00:06:00] bobbleheads and, you know, food and drinks and all that stuff.

[00:06:04] Now the thing is they've already did that for the games decade ago.

[00:06:08] Yeah. So maybe they're bringing it up.

[00:06:10] But again, they really should push all that again.

[00:06:13] So yeah. So again, for visual style,

[00:06:16] a 10 for the audio, you know, the mute soundtrack and the,

[00:06:22] you know, the skirt is the audio design.

[00:06:25] I'd give that, you know, at least a nine or a 10.

[00:06:30] I'm going to say the writing though has been a little iffy,

[00:06:33] particularly starting out.

[00:06:35] I thought it was, you know, there was definitely some growing pains on that.

[00:06:38] So I would, you know, for story, you know, sort of writing,

[00:06:42] I'm probably going to give that a seven or eight and then some episodes

[00:06:45] definitely were better than others.

[00:06:47] You know, we're up there.

[00:06:51] Yeah. So I don't know what's that, an eight or something?

[00:06:54] Yeah. Probably about an eight and a half. Yeah.

[00:06:57] Yeah. I'd say that's right around there.

[00:06:59] Jason, how about you?

[00:07:03] I liked it a lot.

[00:07:05] I really, really liked it.

[00:07:07] I loved how it dropped you into this crazy world

[00:07:11] that's different enough and stylized enough from our own

[00:07:15] that even though like I wasn't even expecting to learn

[00:07:20] about how things came to be the way they were.

[00:07:23] I was just enjoying living in the world and seeing the characters.

[00:07:27] And so then later on when we did get a lot of the backstory

[00:07:31] and questions answered and also deeper themes

[00:07:36] and a broader, richer story than we thought we were getting,

[00:07:41] you know how things kept connected together and everything.

[00:07:44] That surprised me in a good way.

[00:07:46] So at first I was kind of thinking, yeah, this is a fun show.

[00:07:49] It looks cool.

[00:07:50] It's an adventure, but it's not that deep.

[00:07:52] And then when it turned out to be much more than met the eye,

[00:07:56] I liked it even more.

[00:07:57] So I'd probably give it a good nine.

[00:08:01] All right.

[00:08:02] Yeah.

[00:08:03] I'm kind of on the same level with you both as somebody,

[00:08:07] you know, similar to you, Doug, who has played a couple

[00:08:10] iterations of the game.

[00:08:12] I haven't played all of them, you know,

[00:08:15] and just from what I've learned of this world,

[00:08:19] which in essence is kind of, I guess, like an alternate reality

[00:08:23] to our own, you know, because we have cars that are powered

[00:08:27] by fusion and things like that.

[00:08:30] Cryogenics and stuff.

[00:08:32] Exactly, which we don't have in our own world.

[00:08:35] So it's kind of an alternate reality.

[00:08:37] But taking what little I knew of this world from the games

[00:08:41] that I've played and then watching the series from

[00:08:44] Episode One, it kind of throws you right in.

[00:08:47] You know, you're in that vault and you're kind of already

[00:08:52] learning more about the history of this world that the games

[00:08:55] didn't tell us right from the start.

[00:08:58] And like you, Jason, I was kind of intrigued the more and more

[00:09:01] I learned the history of everything that I already didn't

[00:09:04] know from playing the games, the more I was drawn into

[00:09:07] this world.

[00:09:08] And I, from the performances, from a number of the actors

[00:09:14] to the soundtrack was phenomenal.

[00:09:17] I'm somebody, as Jason knows, I'm huge in the music

[00:09:20] and of all generations.

[00:09:23] And the soundtrack is amazing hearing all those old school

[00:09:27] songs pop into it.

[00:09:29] And Doug, as you mentioned, the visuals are just,

[00:09:32] I'm sure most of it is CGI, but I mean, come on,

[00:09:37] like it's so well done that you believe this world

[00:09:41] exists.

[00:09:42] I think if this show had come out 15, 20 years ago,

[00:09:46] it would be the show.

[00:09:48] You know, now the entertainment landscape is so fractured,

[00:09:51] but it would be the water cooler show that everybody

[00:09:53] was talking about.

[00:09:54] It would.

[00:09:55] It would be the new water cooler show.

[00:09:56] Yeah.

[00:09:57] It kind of is already a little bit, but not as much as

[00:09:58] it would be.

[00:09:59] So I mean my rating of it, I'd probably give it about

[00:10:02] an 8.5.

[00:10:03] I mean, I'm pretty high up there as well.

[00:10:05] The only reason I wouldn't bump it to nine has

[00:10:08] actually nothing to do with the visuals or the music.

[00:10:11] It's the fact that Amazon released them all at once.

[00:10:14] Yeah.

[00:10:15] I wasn't crazy about that.

[00:10:17] You know, me neither.

[00:10:19] And if they had released it weekly, we probably would

[00:10:21] have done a weekly podcast and gotten really deep

[00:10:23] into each episode.

[00:10:25] And I read in an interview, they had considered it,

[00:10:31] you know, releasing weekly or the different release

[00:10:34] things, maybe doing a few at once and then more

[00:10:36] like they do sometimes.

[00:10:37] But they said something about how Reddit would

[00:10:42] figure things out if given enough time, you know,

[00:10:45] basically that people would figure things out.

[00:10:47] And I was confused by that because I read that

[00:10:50] about two episodes in after I'd watched about

[00:10:52] two episodes and I'm like, this isn't a mystery

[00:10:54] show.

[00:10:55] Why do we care about people figuring things

[00:10:57] out?

[00:10:58] But by the end I realized, oh yeah, there's a

[00:10:59] ton of questions and there's twists and

[00:11:01] things.

[00:11:02] And I think, you know, Lisa Joy and Jonathan

[00:11:04] Nolan are the executive producers behind this.

[00:11:07] And they, there are previous big experiences with

[00:11:09] Westworld, which people did spend so much time

[00:11:12] trying to figure out.

[00:11:13] So I feel like maybe that informed their decision

[00:11:16] to put them all out at once.

[00:11:17] But I really wish they hadn't.

[00:11:18] I would rather be able to chew on the show

[00:11:20] over a period of eight weeks.

[00:11:22] Yeah.

[00:11:23] Well, like, go ahead, Doug, sorry.

[00:11:25] Well, I was going to, you know, I don't know

[00:11:28] how, you know, we'll cover this one more.

[00:11:30] But again, a big part of the fallout

[00:11:34] show and the video games is the tone, right?

[00:11:37] They have to balance this very careful tone.

[00:11:40] Like you were saying with this sort of like

[00:11:42] hyper-optimistic post-World War II, you know,

[00:11:45] everything's great.

[00:11:47] Okey-dokey.

[00:11:48] Yeah, everything's super swell.

[00:11:51] With, you know, compare that with this

[00:11:53] totally bomb out, completely destroyed,

[00:11:56] mutated, everything's ugly, everything is broken.

[00:12:01] And the craved selfish murderous monsters and peas.

[00:12:05] Right.

[00:12:06] And that, I guess, is the sort of fallout tone, right?

[00:12:11] How to balance that sort of like hyper-optimistic

[00:12:15] with this awful horribleness, right?

[00:12:18] The apocalypse.

[00:12:20] And then also is this very ironic tone, right?

[00:12:24] Like they're very much winking at us.

[00:12:26] Campy.

[00:12:27] Yeah.

[00:12:28] Yeah.

[00:12:29] It's, I mean, it's campy.

[00:12:31] They don't really try to get too far in a camp

[00:12:33] because it's pretty serious stuff.

[00:12:35] But they're winking with both eyes, right?

[00:12:38] Like that is a big part of it.

[00:12:40] They're blinking basically.

[00:12:42] Yeah.

[00:12:43] And everything is fits into, feeds into that, right?

[00:12:46] Like again, that 50, you know,

[00:12:48] that post-World War II 50s hyper-optimistic thing,

[00:12:51] the look and then obviously the music, right?

[00:12:54] Like they sort of, those songs that they use

[00:12:57] are very, very much, you know, meaningful, right?

[00:13:00] When they have Johnny Cash,

[00:13:02] don't bring your guns to town when the ghoul has a big shootout,

[00:13:07] right?

[00:13:08] Like there's this very meaningful.

[00:13:10] Yeah.

[00:13:11] So again, so that, you know, again,

[00:13:12] I think they really did nail that tone

[00:13:14] and that look so well.

[00:13:15] Well, and it's really interesting,

[00:13:17] you know, when you kind of think about it too,

[00:13:19] is that we're watching a show that takes place in this world.

[00:13:22] But within this world, there are two worlds of themselves.

[00:13:25] You know, we have the surface world,

[00:13:27] which as you mentioned is kind of depraved

[00:13:29] and death and murderous.

[00:13:30] And then we have, you know, the underground world

[00:13:33] in the vaults where, you know, people are naive

[00:13:37] and, you know, all happy, go lucky and okie-dokie.

[00:13:41] Yeah.

[00:13:42] And, yeah.

[00:13:44] And then when you, but when you watch these stories

[00:13:46] play out, the surface level is where everything,

[00:13:51] the story is very surface level itself,

[00:13:54] where everything is out in the open.

[00:13:56] You're just following along.

[00:13:57] Everything is how it seems.

[00:13:59] It's murderous.

[00:14:00] It's evil.

[00:14:01] And then it's down underground.

[00:14:03] It's the deeper world where we get the deeper story

[00:14:07] that's playing out with, you know,

[00:14:09] these people are not really who they seem to be,

[00:14:12] but they don't know they're not these people.

[00:14:14] They don't even know.

[00:14:15] Yeah.

[00:14:16] I just, I love how the stories play out the same way.

[00:14:18] Yeah.

[00:14:19] When you're on the surface of your underground,

[00:14:21] or deeper underground, that's how the stories play out as well.

[00:14:24] You get these raiders that came down,

[00:14:27] you know, and impersonated the people in Vault 32

[00:14:31] so they could infiltrate.

[00:14:33] And then some of them get captured for a while

[00:14:37] in their prisons and the denizens of Vault 33

[00:14:41] are like, we should educate them

[00:14:43] and we'll teach them about morality via Kant

[00:14:46] and whatever philosophers.

[00:14:48] And I'm like, yeah, that's kind of ironic.

[00:14:51] You're talking about teaching them about morality

[00:14:53] when the reason you're here is because the company

[00:14:56] that built your home killed,

[00:14:58] tried to kill everyone on the surface.

[00:15:00] You know?

[00:15:01] Yeah.

[00:15:02] I love that irony, that irony.

[00:15:04] Yeah.

[00:15:05] But you know, going back to something you said earlier, Jason,

[00:15:08] too, about, you know, the release schedule of the show

[00:15:10] and how Amazon put it out all at once.

[00:15:12] And you said, like, had we had the show come out weekly,

[00:15:15] we probably would have podcasted on it weekly

[00:15:17] and done a deeper dive in each episode.

[00:15:19] That was the original plan when this show was announced.

[00:15:22] Yeah.

[00:15:23] Because Amazon releases, I think this is the first series

[00:15:26] they've released everything at once.

[00:15:28] Usually they're weekly.

[00:15:30] Yeah, like Wheel of Time?

[00:15:32] Wheel of Time, Lord of the Rings, Invincible,

[00:15:34] like The Boys, everything they release,

[00:15:37] occasionally they'll release like the first three

[00:15:40] and then everything else's weekly.

[00:15:42] Yeah.

[00:15:43] But we just assumed when this show was announced,

[00:15:45] it was going to be weekly, so that was the plan.

[00:15:48] I mean, if you believe this interview I read,

[00:15:50] they did it because they didn't want people

[00:15:52] figuring out the secrets before everyone had a chance

[00:15:54] to watch it.

[00:15:55] I can buy into that, especially like you mentioned

[00:15:57] with Westworld.

[00:15:58] So let me ask you this.

[00:16:00] Do you think that as much of this show

[00:16:03] is based on these secrets?

[00:16:05] Like is this a lost file mystery, you know,

[00:16:07] where it's seen with Super D?

[00:16:09] To me.

[00:16:10] Well, because I didn't feel like...

[00:16:12] The problem with Lost is the mysteries were core

[00:16:14] to the show and then they ended up being kind of irrelevant

[00:16:16] and the answers were not satisfying,

[00:16:19] but there are other things in the show that were.

[00:16:21] In this show, like I said,

[00:16:23] because it's so different from our own world

[00:16:25] and interesting and arched,

[00:16:27] like you said, the tone is important.

[00:16:29] That's what you're getting at, right, Doug?

[00:16:31] There's a lot of things going on

[00:16:33] for this show besides that stuff.

[00:16:36] So it's not the core of it in my opinion.

[00:16:38] The most delightful things about the show

[00:16:40] are the visual design, the thrills,

[00:16:43] the humor and the drama of it.

[00:16:46] But there is also this crazy story

[00:16:50] with the twists and turns that's a part of it.

[00:16:52] It's one factor to me.

[00:16:53] It's not the factor.

[00:16:55] Okay.

[00:16:56] Yeah.

[00:16:57] That's what I think.

[00:16:58] Yeah.

[00:16:59] I mean, you know,

[00:17:01] we're going to talk about the games later,

[00:17:03] but I didn't feel like the story,

[00:17:05] those kinds of mysteries

[00:17:07] were really that big of the games even.

[00:17:10] You know, like the bombs already went off.

[00:17:12] The whole world's destroyed.

[00:17:14] There's no mystery

[00:17:18] in what's going to happen, right?

[00:17:19] It's nice to know this backstory, right?

[00:17:21] And it is cool and they do.

[00:17:22] But I think that's the way

[00:17:23] the show's different from the games

[00:17:24] because it is, it is,

[00:17:26] it's not the whole thing,

[00:17:27] like I said, but it is a significant part,

[00:17:29] you know, 20% or something,

[00:17:31] especially the last few episodes,

[00:17:32] they really dealt into the mind blowing

[00:17:35] revelations and all that.

[00:17:36] Yeah.

[00:17:37] I mean, you know,

[00:17:38] the things that we find out about Vault Tech

[00:17:40] and they're this evil corporation,

[00:17:42] you know, with the world that we live in now,

[00:17:44] I just had that been spoiled for me ahead of time.

[00:17:47] It wouldn't have affected me watching the show.

[00:17:49] Yeah.

[00:17:50] It would have been like,

[00:17:51] oh, big corp is bad.

[00:17:52] Okay.

[00:17:53] We got it.

[00:17:54] It's moving on.

[00:17:55] Let's keep watching.

[00:17:56] Yeah.

[00:17:57] My favorite,

[00:17:58] like I have a whole list of funny things here,

[00:17:59] but my favorite is when we see

[00:18:02] Cooper's wife Barb in a meeting

[00:18:04] with the other executives of Vault Tech

[00:18:06] and telling them that,

[00:18:08] and other companies that they're partnering with.

[00:18:10] She's saying that they have hundreds of Vault

[00:18:12] spread across America

[00:18:13] and enough for each of you to claim several

[00:18:15] where you can play out your own ideas

[00:18:17] for how to create the perfect conditions for humanity.

[00:18:19] Whatever you want to do,

[00:18:20] no one needs to know

[00:18:21] and may the best idea win.

[00:18:22] And then the execs start shouting up

[00:18:24] all their ideas.

[00:18:25] We could intentionally overcrowd a vault

[00:18:28] so people have to compete to survive inside it.

[00:18:31] We've been developing a robot

[00:18:33] that's built to the front door.

[00:18:34] It's quite intelligent.

[00:18:35] I would like to see a vault governed by it.

[00:18:37] What about using a vault

[00:18:38] to develop a super mutant soldier

[00:18:40] using illegal immigrants?

[00:18:41] We could pump psychotropic drugs

[00:18:43] into the air supply.

[00:18:44] We could separate parents and children

[00:18:46] and only the smartest kids reach adulthood.

[00:18:49] So, okay.

[00:18:51] So that is,

[00:18:52] that's a huge part of the fallout sort of universe.

[00:18:57] Yeah.

[00:18:58] Vault Tech is not a good corporation.

[00:19:02] And in fact, you know, like in that super hyper optimistic,

[00:19:05] everything swell, you know,

[00:19:07] we'll be able to survive the after the bombs fall.

[00:19:11] No, basically they wanted to take their money

[00:19:14] and use them for weird experiments.

[00:19:16] Yeah.

[00:19:17] So mostly sadistic ones at that, right?

[00:19:19] Like they're just doing it

[00:19:21] just more or less for fun or just as audience.

[00:19:24] Right.

[00:19:25] When you learn that they halted the spread of

[00:19:28] or the development of fusion,

[00:19:30] which would provide unlimited energy.

[00:19:32] And that would have ended the Sino American war

[00:19:35] that is raising all these tensions about nuclear war.

[00:19:38] And it would have probably stopped nuclear war

[00:19:40] just because they want to sell these vaults.

[00:19:43] Fiduciary obligation to their shareholders,

[00:19:45] which is a commentary on capitalism.

[00:19:47] I think that's one of the themes.

[00:19:49] Individuality and capitalism versus

[00:19:51] if you say it in a dirty way, communism,

[00:19:53] but also just caring about people.

[00:19:57] Well, let's just say the,

[00:19:59] well, I don't know the spoiler,

[00:20:01] but again, the Chinese don't come up looking so good either.

[00:20:04] Yeah.

[00:20:05] I mean, everybody is a nail.

[00:20:07] Yeah.

[00:20:08] So again, the idea is that they're basically selling the vaults,

[00:20:12] but really it's just the front for doing these weird scientific

[00:20:16] experiments by these mad scientists.

[00:20:18] And it brings in like a lot of the fifties,

[00:20:21] you know, sort of like B movie sci-fi stuff.

[00:20:24] I mean, it's like right out of that, right?

[00:20:26] Like the weird robots, you know, are like,

[00:20:29] much from that era.

[00:20:31] Well, that's what Vault 4, I sort of pieced together because

[00:20:34] you see Cooper in the past at that,

[00:20:38] was it at the party or somewhere and he sees the Vault 4

[00:20:42] scientist or maybe it was when he was filming the commercial.

[00:20:44] He was filming the commercial.

[00:20:45] Yeah.

[00:20:46] It was in Vault 4 that he filmed that commercial.

[00:20:48] And that was going to be where they have scientists leading it.

[00:20:51] And then you find out they tried to hybridize radioactive

[00:20:54] people with regular people and it created these monsters that

[00:20:56] attack them.

[00:20:58] Yeah.

[00:20:59] Yeah.

[00:21:00] So it's all this like this weird sort of like B movie sci-fi stuff

[00:21:04] that they're playing off of.

[00:21:06] Again, all of the other, they have so much,

[00:21:09] you know, sort of like cultural ephemera that they can just

[00:21:11] sort of mix in and come up with this sort of stew of

[00:21:15] just like again, everything is crazy, you know,

[00:21:19] over the top and bizarre.

[00:21:21] I mean, what's great about it is it is a commentary on the

[00:21:25] dangers of capitalism and how that can be destructive to society

[00:21:29] and everyone if it's too extreme or whatever you think.

[00:21:34] So it's relevant, right?

[00:21:36] But also there's such a joy in how they present it that it's

[00:21:39] super fun too.

[00:21:41] Like it's violent and awful and fun.

[00:21:44] Yeah.

[00:21:45] I mean, and if you've ever seen any kind of any other post

[00:21:47] apocalyptic movie or, you know, some kind of like deep impact

[00:21:53] or, you know, the last day on earth or whatever,

[00:21:56] it always turns out that the big corporations are always more

[00:21:58] about greed than they are of actually saving humanity.

[00:22:01] I think the bigger spoiler of Fallout would have been

[00:22:03] Vault Tech actually being a good company.

[00:22:06] Yeah.

[00:22:07] That would have been a bigger spoiler than them turning

[00:22:09] out to be the company that they actually are.

[00:22:11] There was a documentary about corporations about maybe

[00:22:15] 15, 20 years ago that kind of compared it's a systemic thing

[00:22:21] like a corporation is hungry for profits just by its nature

[00:22:26] and at the expense of people's well-being.

[00:22:30] And they compared that to the mind of a psychotic person

[00:22:33] and it's the same, you know?

[00:22:35] That's a problem.

[00:22:36] Yeah.

[00:22:37] Yeah.

[00:22:38] Yeah.

[00:22:39] So if you were to sort of psychoanalyze a corporation,

[00:22:42] it would be a psychopath.

[00:22:44] Yeah.

[00:22:45] That's what this movie was saying.

[00:22:47] Yeah.

[00:22:48] You know, continuing on with, you know, talks about the story

[00:22:51] and such, you know, one of the things, and again, like as we

[00:22:54] kind of discussed, we'll dive into the game and make the

[00:22:58] comparison from the game, what we know about the game to

[00:23:00] the show later.

[00:23:01] But I enjoyed really learning more about this world than

[00:23:06] what I didn't know from, you know, one of my favorite

[00:23:10] parts of this whole thing was even before Lucy even leaves

[00:23:13] the vault, there's so much like little nuance and so much little

[00:23:16] fun stuff about them living as this commune between these

[00:23:21] three different vaults.

[00:23:23] You know, the fact that they marry off one of them as kind

[00:23:25] of like a, it's a trade in essence is a marriage is a

[00:23:28] trade amongst these people.

[00:23:31] But before they become married, it's kind of okay,

[00:23:34] incest is allowed.

[00:23:35] That made me chuckle quite a bit.

[00:23:38] The fact that she was sleeping with her cousin for

[00:23:40] practice.

[00:23:41] Were they actually going all the way or were they just

[00:23:44] fooling around?

[00:23:45] Oh, no, I'm pretty sure they were actually sleeping

[00:23:48] together.

[00:23:49] Oh, that's, let's say it was implied pretty heavily.

[00:23:53] Yeah.

[00:23:54] But I mean, like if you look at this environment though,

[00:23:59] like who else are they going to like, you know, it's

[00:24:04] kind of strange.

[00:24:06] I love what your sperm count to the guy, you know,

[00:24:09] that she thought was going to be her husband.

[00:24:11] Like she's focused on propagating the species and

[00:24:13] it made sense.

[00:24:14] It's funny too.

[00:24:15] But what I thought was a little weird is when she was

[00:24:19] just hanging out with Max Maximus, does name?

[00:24:23] Yeah.

[00:24:24] Later.

[00:24:25] And they didn't seem to have any chemistry to me.

[00:24:29] And all of a sudden she said, do you want to have

[00:24:31] sex?

[00:24:32] Didn't that seem to come out of left field?

[00:24:34] Anybody else?

[00:24:35] I thought that was supposed to be like there was

[00:24:37] something going on in that vault that was making

[00:24:39] people like act crazy.

[00:24:41] Like, and again, subtly.

[00:24:43] So like, again, I may have just been reading into

[00:24:46] that, but that's, I mean, they made that like the

[00:24:48] title episode was the trap.

[00:24:50] So the whole thing was like, it was like already

[00:24:53] very hallucinatory to begin with.

[00:24:55] You know, that's a good upload.

[00:24:57] You might be onto something with that too.

[00:24:59] I mean, especially considering that, yeah, it's

[00:25:02] involved for that that happens.

[00:25:05] There's mention as you know, Jason, as you mentioned,

[00:25:07] you know, when the, when the vault tech people were

[00:25:09] talking about all the different things they could

[00:25:11] do, putting psychotropic in the air was one of the

[00:25:14] experiments that could have gone.

[00:25:16] And the room that they came out of was labeled

[00:25:19] test subjects.

[00:25:21] Yeah.

[00:25:22] So and you might be onto something with that.

[00:25:25] Okay.

[00:25:26] Well, that would shed some light because I thought

[00:25:28] it seemed weird for her to do that.

[00:25:31] Yeah.

[00:25:32] And again, like you were, well, you know,

[00:25:35] not judging it.

[00:25:36] I just thought it was.

[00:25:37] But there really wasn't much actually like.

[00:25:41] In the first episode.

[00:25:43] They had some sexy time, but they still,

[00:25:45] it wasn't that much, you know, like,

[00:25:47] it wasn't full rated X or anything.

[00:25:49] Well, I mean, again, it was very brief and

[00:25:53] not that much.

[00:25:54] And yeah, yeah, yeah.

[00:25:55] Most of the series is almost asexual,

[00:25:58] you know, from sort of a hot lead walking around

[00:26:02] in a tight suit all the time.

[00:26:04] It ends up not being all that sexy somehow.

[00:26:07] It was funny when Maximus was like,

[00:26:11] Oh, I don't want to have sex because then

[00:26:15] what did you say?

[00:26:16] Like my penis will get hard and pop like a pimple.

[00:26:19] And pop like a pimple.

[00:26:21] She's like, yeah, that's kind of the idea.

[00:26:23] Yeah.

[00:26:26] Yeah, like, you know, these people are like sort of like

[00:26:29] children in a lot of ways, you know, in terms of maturity.

[00:26:33] You know, even though they're blasting people's heads off

[00:26:36] and such, but.

[00:26:37] Yeah, OK, so.

[00:26:43] The uncivilized world.

[00:26:45] The uncivilized world.

[00:26:47] Well, OK, so I guess, you know, what I'll maybe

[00:26:49] sort of bring up is that.

[00:26:51] You know, again, like you were mentioned as sort

[00:26:54] of like this duality, right?

[00:26:55] So it's underground.

[00:26:56] There's a lot of like seeing these dual versions

[00:27:00] of people, right?

[00:27:01] So you saw, you know, the ghoul sort of as a human

[00:27:04] and then as a ghoul, right?

[00:27:05] Then you see the alt-dweller and then suddenly she's

[00:27:09] now looking like a raider, right?

[00:27:10] Like she's covered in blood and she's got the outfit

[00:27:13] and everything, right?

[00:27:14] So that's now two versions of her.

[00:27:16] Also duality in good versus evil and the

[00:27:19] gray area in between where I love when you see

[00:27:22] the blooper in his movie and he's about to kill

[00:27:25] somebody and then he stops and says, my character

[00:27:27] wouldn't do this.

[00:27:28] And that's just opposed with how he turned out later.

[00:27:31] Yeah.

[00:27:32] So.

[00:27:33] So.

[00:27:34] Or wait, let me mention one more.

[00:27:35] The guy that Matt Berry played the guy from

[00:27:37] what we do in the shadow is a comedian.

[00:27:39] Yeah.

[00:27:40] Yeah.

[00:27:41] So you see him as and I love like this kind of

[00:27:43] goes back to my earlier comment about how

[00:27:45] the show kind of dropped us into the world,

[00:27:47] but then it would explain things later.

[00:27:48] So you see him as this SNP, SNP, Oregon

[00:27:50] actor robot and then later you find out that he

[00:27:53] was an actor who lent his voice to probably an

[00:27:56] earlier prototype or that led to that robot or

[00:27:58] something.

[00:27:59] But then they have this great transition where

[00:28:01] Cooper and the actor guy that Matt Berry plays

[00:28:03] are just like cheers in each other to the

[00:28:05] future.

[00:28:06] And then they cut to Cooper as a ghoul in

[00:28:09] the future and Matt Berry robot has just

[00:28:11] been like destroyed and he's spouting out his

[00:28:13] last few words, you know,

[00:28:15] that was.

[00:28:16] Yeah.

[00:28:17] That was.

[00:28:18] I interrupted.

[00:28:19] All out.

[00:28:20] Did you guys check was that actually the Mr.

[00:28:22] Handy voice actor guy?

[00:28:24] Yes.

[00:28:25] So they so he played the boy.

[00:28:28] Yeah.

[00:28:29] Now has a lot, you know, of this of live role,

[00:28:32] I guess.

[00:28:33] Well, wait, no, you mean from the.

[00:28:35] Yeah, he's not the voice from the game.

[00:28:37] Oh, but it's the guy that Cooper was

[00:28:40] having drinks with Matt Berry.

[00:28:41] Yeah.

[00:28:42] Yeah.

[00:28:43] Okay.

[00:28:44] Because that was kind of weird because

[00:28:45] it was like, wow, it's Mr. Handy.

[00:28:46] Yeah.

[00:28:47] And then he was like, he was the voice actor for

[00:28:49] it.

[00:28:50] But I was trying to see did they actually get

[00:28:52] the real because it was his voice, right?

[00:28:54] That's the Mr. Handy voice.

[00:28:55] Even from.

[00:28:56] Oh, I did both.

[00:28:57] Yeah.

[00:28:58] In the show in the show.

[00:28:59] That's my point.

[00:29:00] Yeah.

[00:29:01] So the story is that the.

[00:29:03] The Matt Berry plays an actor who lent his

[00:29:05] voice to the robot and somehow that ended

[00:29:07] up being the voice of snip, snip.

[00:29:09] It ends up in perpetuity that it's like

[00:29:11] the voice of every robot.

[00:29:12] And yeah.

[00:29:13] Yeah.

[00:29:14] And I think that's one of those things

[00:29:15] when I was watching because I'm a huge

[00:29:17] what we do in the shadows fan, like I

[00:29:19] adore that show so much.

[00:29:20] Yeah.

[00:29:21] At the moment he started speaking, I was

[00:29:23] like, oh, I know that voice.

[00:29:25] And it's great they got him and they

[00:29:27] got Fred Armisen to play this DJ guy

[00:29:30] who kills anyone that comes to you

[00:29:32] about.

[00:29:33] There are so many cameo appearances

[00:29:35] in this show.

[00:29:36] We'll talk about that when we get to

[00:29:38] some of the performances, but Doug

[00:29:40] back to your point.

[00:29:42] Well, you know, again, so I was just

[00:29:44] talking about there's a lot of just

[00:29:46] this duality, right?

[00:29:47] You see people in, you know, one

[00:29:49] role or another, right?

[00:29:51] And they kind of go back and forth.

[00:29:52] And I thought that was, you know,

[00:29:53] kind of done in a sort of a cool

[00:29:55] way and the sort of like to highlight

[00:29:57] that is, you know, like, like you

[00:29:59] were saying we don't know really who

[00:30:01] these people are.

[00:30:02] We're sort of dropped in and we don't

[00:30:04] know the universe even or their

[00:30:06] backstories or a whole lot.

[00:30:07] So we again, then

[00:30:09] they play on that by going back and

[00:30:11] forth and really sort of confusing

[00:30:12] you a bit.

[00:30:13] Moldaver, she's do you think

[00:30:15] she's the bad guy then?

[00:30:16] Oh, maybe she's kind of the good guy.

[00:30:18] Lucy's father.

[00:30:19] He seems like a good guy, maybe kind

[00:30:21] of a bad guy.

[00:30:22] Yeah, yeah, exactly.

[00:30:23] And you know, some of these

[00:30:25] there, you know, they look like

[00:30:27] you're trusted overseer, but they're

[00:30:29] actually a double plan or something,

[00:30:31] you know, again, so it was sort

[00:30:33] of interesting to see how they

[00:30:34] worked that out and how they were

[00:30:36] able to, you know, sort of

[00:30:38] bring this story across

[00:30:40] again with these dual roles.

[00:30:42] So again, it's I was I didn't

[00:30:44] sort of keep an eye out for that,

[00:30:46] you know, sort of see how they

[00:30:47] sort of changed over time or

[00:30:49] you know, as they went back and

[00:30:51] forth.

[00:30:52] Well, I love that because it's

[00:30:54] sort of I just like the idea

[00:30:56] that you can always take

[00:30:58] things as they seem on first

[00:31:00] glance.

[00:31:01] That's kind of the lesson here

[00:31:02] and the fun of it is there's

[00:31:04] twists and stuff, but the deeper

[00:31:06] lesson is there's more to people

[00:31:08] than might meet the eye at first,

[00:31:10] you know.

[00:31:11] Yeah, well, even

[00:31:14] you know, Cooper himself or

[00:31:16] you know, or the goal is like

[00:31:18] there's a lot of duality to his character too, not

[00:31:20] just in, you know, the

[00:31:22] past to the present.

[00:31:23] There's a lot of duality just in

[00:31:25] his present form as the goal too, because

[00:31:27] he really comes off as a villain in the

[00:31:29] beginning only to find out what his true

[00:31:31] purpose is and the lens

[00:31:33] to find his family to go to get to

[00:31:35] that. Yeah, exactly his daughter. Yeah.

[00:31:37] He reminded me of the man in black from

[00:31:39] Westworld a lot.

[00:31:40] There are a lot of similarities that I

[00:31:42] picked up on with that too.

[00:31:43] Yeah.

[00:31:44] So it's yeah.

[00:31:46] So do you guys know who's

[00:31:48] doing the writing?

[00:31:51] There's some names, but I don't really

[00:31:53] know them. I mean, I think at least

[00:31:55] Jonathan Nolan directed the first three

[00:31:57] and I think they

[00:31:59] write they help.

[00:32:00] Okay.

[00:32:01] Cool. Yeah, I'm just sort of curious if

[00:32:03] you've, you know, any of those names

[00:32:05] sort of caught your guys's eye.

[00:32:07] There was some guy who used to write

[00:32:09] for Silicon Valley, which was an

[00:32:11] excellent show. Yeah.

[00:32:13] Yeah, I'm looking at it now.

[00:32:15] Chaz Hawkins is

[00:32:17] one of the head writers.

[00:32:19] It doesn't look like

[00:32:21] Oh, wait a minute. No, that's why

[00:32:23] he's listed as an executive

[00:32:25] story editor. But when I click on his

[00:32:27] link on IMDB,

[00:32:29] he's a camera and an electrical

[00:32:31] department.

[00:32:32] Well, you

[00:32:34] Doug, you said the writing at first

[00:32:36] you had some trouble with.

[00:32:38] Curious to know what you mean because I

[00:32:40] thought the whole thing,

[00:32:42] especially the dialogue

[00:32:44] and the jokes and stuff were really

[00:32:46] well done.

[00:32:47] Yeah.

[00:32:48] You know, again, a lot of this

[00:32:50] again, it's kind of getting that tone

[00:32:52] right? And that's a it's a fine balance.

[00:32:54] You know, and I have to say

[00:32:56] that probably it was a bit, you know,

[00:32:58] I come from the

[00:33:00] playing the game so much that

[00:33:03] you know, universal stories are all

[00:33:05] sort of ingrained in me. But I guess

[00:33:07] the thing is like

[00:33:09] particularly in the first episodes,

[00:33:11] again, you sort of like the mystery, but I was

[00:33:13] like, man, you know, they're sort of just

[00:33:15] thrown out. There's there's sort of a

[00:33:17] difference between, you know, having

[00:33:19] sort of a well thought out and well

[00:33:21] constructed story

[00:33:22] based on a universe

[00:33:24] or just having callouts

[00:33:26] to the fanboys, right?

[00:33:28] Yeah. Or like,

[00:33:30] just withholding things

[00:33:32] to keep us baited. Like I can

[00:33:34] be pretty critical of that kind

[00:33:36] of a thing. But when they weave

[00:33:38] into the story why

[00:33:40] you wouldn't know yet, then

[00:33:42] it's more it's better for me.

[00:33:44] And so it made more sense that this secret

[00:33:46] would have also been kept like from the denizens

[00:33:48] of the vaults of what the true nature

[00:33:50] of the vaults are and stuff like that. So

[00:33:52] then it then it's better.

[00:33:54] Yeah, so I guess my tape was

[00:33:56] that I mean, there's there's sort of those story

[00:33:58] things. But it's just sort of like,

[00:34:00] you know, you get dropped into this. You

[00:34:02] don't know what the vaults are. You don't

[00:34:04] Vaultek is you don't want these people

[00:34:06] are their roles. You don't know what the outside world

[00:34:08] is. You don't know

[00:34:10] really anything right. And yeah,

[00:34:12] you so know what the Brotherhood of

[00:34:14] Steel. You don't know why the war

[00:34:16] started.

[00:34:18] You don't know anything. Yeah, you pretty much

[00:34:20] as an audience live for 200 years.

[00:34:22] You pretty much had questions, by the way, I

[00:34:24] want to ask you guys some questions and see

[00:34:26] at some point if you can answer them as an audience

[00:34:28] member, you pretty much start out as a vault

[00:34:30] weller. You know, you are just as in the dark

[00:34:32] as the vault dwellers are, you know exactly

[00:34:34] more in the dark.

[00:34:36] I don't even know about the wall dollars,

[00:34:38] right? Yeah, all these things that they're

[00:34:40] bringing up that you have no clue about. So

[00:34:42] I just like, well, again, is it just call

[00:34:44] out to the fanboys and they're just going to put

[00:34:46] in these references just because, oh, OK, there

[00:34:48] it is. Or is it part of this again

[00:34:50] overall narrative? Right.

[00:34:52] I mean, I wondered because I haven't played the

[00:34:54] games whether you guys would

[00:34:56] receive it differently than me because

[00:34:58] you do know probably more of

[00:35:00] this backstory than I do, I would presume.

[00:35:02] But I didn't care

[00:35:04] that I didn't know that it didn't

[00:35:06] impact me. And also while

[00:35:08] I'm on that subject, you know, when you're

[00:35:10] watching something that's based on a game,

[00:35:12] one thing that can really take you out of it

[00:35:14] is if it feels video gamey, which is a

[00:35:16] problem with most video game movies up until

[00:35:18] like the last of us, which totally didn't

[00:35:20] do that at all. And with

[00:35:22] this one,

[00:35:24] it was great. The only thing

[00:35:26] that felt video gamey to me were the

[00:35:28] Stimpaks, but I thought, oh, that's a cool

[00:35:30] nod. I don't care. You know,

[00:35:32] it didn't take me out of it.

[00:35:34] Yeah. I mean, even

[00:35:36] going along with, you know, the element

[00:35:38] of the mystery of everything, you know,

[00:35:40] for the first couple episodes, I felt like, OK,

[00:35:42] this is just an adventure story.

[00:35:44] This is, you know,

[00:35:46] a girl's father got kidnapped.

[00:35:48] She's about to go out into this world. She's

[00:35:50] never faced before to rescue her father.

[00:35:52] It's more of an adventure. It's not

[00:35:54] until we I think we really

[00:35:56] meet Will Zigg, which is Michael Emerson's

[00:35:58] character that now they've

[00:36:00] injected an element of mystery.

[00:36:02] Who is this guy? Why does everybody want

[00:36:04] him? What does he have that everybody

[00:36:06] wants? Because all the questions

[00:36:08] we had before that like

[00:36:10] how did

[00:36:12] these mutants come about or

[00:36:14] like it's things that I wouldn't

[00:36:16] necessarily expect to get an answer

[00:36:18] to in a show like this, you know?

[00:36:20] And so I wasn't thinking

[00:36:22] of it as a mystery show until like

[00:36:24] you said, like what is in this guy's head? We want

[00:36:26] to know that. Like clearly we've got to know what

[00:36:28] that is. It's kind of, you know,

[00:36:30] you're right. Like as audience

[00:36:32] members, we can kind of be like, oh, this is

[00:36:34] nuclear fallout. This is the

[00:36:36] fantasy world. The cause of nuclear fallout.

[00:36:38] And we can

[00:36:40] accept that as kind of viewers and

[00:36:42] there's vaults because people made vaults to

[00:36:44] get away from it. And that's a nice

[00:36:46] really.

[00:36:48] So that's a clear reference to those

[00:36:50] 50s underground bomb shelters

[00:36:52] right that were popular.

[00:36:54] And one of the next level

[00:36:56] as a corporate sort of, you know

[00:36:58] product. When Lucy is in that

[00:37:00] town trying to get information from this

[00:37:02] old woman and she says something about the vaults

[00:37:04] are just where rich people went

[00:37:06] to hide away

[00:37:08] or something derogatory

[00:37:10] and it made me think of Mark Zuckerberg

[00:37:12] who it was reported fairly recently

[00:37:14] that he's creating this huge

[00:37:16] multi-million dollar compound

[00:37:18] in Hawaii. And I'm

[00:37:20] like, Mark Zuckerberg

[00:37:22] is getting ready to hide away

[00:37:24] in case the shit hits the fan. That doesn't

[00:37:26] make me feel good.

[00:37:28] I think a lot of rich people

[00:37:30] are probably doing stuff like that.

[00:37:32] Well, I think and I think actual vaults like

[00:37:34] this or at least one

[00:37:36] actually exists. Isn't there

[00:37:38] something like in Yucca Mountain

[00:37:40] like that the government has

[00:37:42] like is set for

[00:37:44] for this specific reason it is a

[00:37:46] safe zone for a nuclear war.

[00:37:48] So there's

[00:37:50] a number of these for

[00:37:52] I know for

[00:37:54] the federal government right for like the president

[00:37:56] and the vice president and the cabinet

[00:37:58] there are places for those people

[00:38:00] apparently they're somewhere under Washington DC

[00:38:02] or they're about some probably others

[00:38:04] so yeah, so you know and again

[00:38:06] this is all reference to stuff they were doing in the 50s

[00:38:08] right like that when I was

[00:38:10] I used to work for

[00:38:12] parallels software company

[00:38:14] that is a Russian company

[00:38:16] and so I went

[00:38:18] this was about I don't know

[00:38:20] eight years ago now I went to Moscow

[00:38:22] to meet the team

[00:38:24] and hang out and

[00:38:26] on our day off they took

[00:38:28] me to this old

[00:38:30] it's now like a tourist

[00:38:32] attraction but it was one of the

[00:38:34] Russian leaders who was the

[00:38:36] leader in the 60s Khrushchev or somebody

[00:38:38] it was an underground

[00:38:40] way way way deep underground

[00:38:42] vault and it for nuclear

[00:38:44] you know so we went down in there and there was

[00:38:46] all this memorabilia from that time

[00:38:48] down there and then they did this sort of

[00:38:50] experience where all the lights

[00:38:52] went off and you see this red flashing emergency

[00:38:54] light and you hear Russian

[00:38:56] talk coming over the loudspeaker and my friend

[00:38:58] was whispering in my ear what it was saying and

[00:39:00] it was like the missiles from the other side

[00:39:02] have been launched you know

[00:39:04] wow that's really where

[00:39:06] the leaders would have been

[00:39:08] I was like man I feel like I'm in the wrong place

[00:39:10] right now yeah I would have been afraid they were

[00:39:12] actually locking me in this damn vault

[00:39:14] yeah they

[00:39:16] they have any test subjects

[00:39:18] I got out alive

[00:39:20] so they put a psychotropic nose on my forehead

[00:39:22] now but other than that I'm fine

[00:39:24] psychotropics in the air

[00:39:26] so alright so we'll just follow up with you know the story stuff

[00:39:28] I guess I just even though

[00:39:30] I had been playing

[00:39:32] games and I knew this

[00:39:34] universe back and forth I was still

[00:39:36] confused when I was watching it like what is they

[00:39:38] doing here and what's that

[00:39:40] maybe I've had expectations of what

[00:39:42] should have been but

[00:39:44] whether they explain it more

[00:39:46] but the games they

[00:39:48] just wasn't a mystery everything about

[00:39:50] it is pretty much at face

[00:39:52] value right again it's got some

[00:39:54] ironic twist but

[00:39:56] it's a bombed out world and you're getting shot

[00:39:58] at and that's you know

[00:40:00] there isn't a whole lot more to it

[00:40:02] so yeah and then

[00:40:04] I'm going to also say this

[00:40:06] I said that the audio was pretty

[00:40:08] good but

[00:40:10] the dialogue mixing

[00:40:12] was terrible I think

[00:40:14] where a lot of times I couldn't understand what the hell they were saying

[00:40:16] so that made it even harder to watch

[00:40:18] because I didn't know it was you know

[00:40:20] couldn't figure out what was going on because

[00:40:22] they were trying to make it a mystery and then I couldn't hear what they were saying

[00:40:24] so we're spending a lot of time trying

[00:40:26] to mess with the volume because we go up

[00:40:28] and down up and down and again

[00:40:30] just inaudible like I'm sitting here like

[00:40:32] what are they saying I have no clue

[00:40:34] so that just made it harder to

[00:40:36] watch as well oh man

[00:40:38] I have to struggle to watch this stupid thing

[00:40:40] but they got better with the audio mixing

[00:40:42] so this is where my

[00:40:44] criticisms they mix it for sound effects

[00:40:46] and the music

[00:40:48] soundtrack and not for the dialogue

[00:40:50] so the music sounds

[00:40:52] Christine and perfect you never have a problem

[00:40:54] understanding any of the music

[00:40:56] but you can't hear the dialogue

[00:40:58] alright so

[00:41:00] that drove me nuts a little bit

[00:41:02] but again it seemed to get better as it went on

[00:41:04] and then they were you know once they

[00:41:06] you know the mystery is out there

[00:41:08] like they it's

[00:41:10] here's you know they don't explain

[00:41:12] it right but here's what it's the setup right

[00:41:14] once there's the setup then you know okay I get it

[00:41:16] and they just now you can get on with the story

[00:41:18] a little bit more

[00:41:20] okay so

[00:41:22] then I'm gonna bring up one other thing

[00:41:24] here

[00:41:26] so the main character

[00:41:28] in the

[00:41:30] video games is called the lone wanderer

[00:41:32] right but

[00:41:34] Lucy

[00:41:36] did not spend almost any time alone

[00:41:38] she had multiple companions

[00:41:40] at many different times in the

[00:41:42] show so that was

[00:41:44] kind of interesting right because well

[00:41:46] she can't be by herself because then you can have dialogue

[00:41:48] right and they need to have a

[00:41:50] show and they have to tailor that to the format

[00:41:52] in a game it's easier

[00:41:54] to be on your own

[00:41:56] and even at the times that she was alone

[00:41:58] she was still talking to a head

[00:42:00] yeah

[00:42:02] so they could still continue using

[00:42:04] it was really actually a nice little tool that they had

[00:42:06] so that she could continue to have

[00:42:08] dialogue in the show

[00:42:10] without just like kind of walking and talking to herself

[00:42:12] yeah she was talking to a head

[00:42:14] that in essence was her companion

[00:42:16] yeah I was surprised

[00:42:18] if they were gonna get Michael Emerson

[00:42:20] who maybe he's bigger to me because

[00:42:22] I am still a big lost fan but

[00:42:24] he's my favorite character now

[00:42:26] I was surprised he had such a small

[00:42:28] role and I thought Jenny and I were like

[00:42:30] I wonder if that head's gonna start talking at some point

[00:42:32] right is this gonna be

[00:42:34] sort of like Greek tragedy thing

[00:42:36] it's gonna become Swiss army man

[00:42:38] where the corpse is gonna start talking

[00:42:40] and doing all these cool things

[00:42:42] but yeah did they really just write him out

[00:42:44] you don't think he's coming back

[00:42:46] oh I don't think how do you gotta come back from that

[00:42:48] oh they can make it talking

[00:42:50] I mean one thing

[00:42:52] one sort of I guess criticism I have

[00:42:54] of the show even though

[00:42:56] it is sort of a I think

[00:42:58] can't be at least sort of

[00:43:00] heightened tone that

[00:43:02] when people got injured they barely

[00:43:04] seem to register it like he gets his foot

[00:43:06] blown off and he's like oh man

[00:43:08] you know she gets her finger

[00:43:10] cut off and they just sew it back on

[00:43:12] and she's fine it kind of lowered the stakes

[00:43:14] in my yeah okay

[00:43:16] just chalk it up to nuclear fallout

[00:43:18] I mean

[00:43:20] thank you

[00:43:22] I

[00:43:24] mean it would be

[00:43:26] pretty well

[00:43:28] it would be interesting if a way they could bring

[00:43:30] Michael Emerson if they could bring Will's egg back

[00:43:32] is

[00:43:34] if you find out that he was actually in vault

[00:43:36] 31 2 but made it to the surface

[00:43:38] and blend it in with people

[00:43:40] outside because then you

[00:43:42] could get him back in flashbacks

[00:43:44] yeah they also got the robo brains

[00:43:46] they brought that in

[00:43:48] so they can always make a

[00:43:50] yeah

[00:43:52] yeah

[00:43:54] yeah that was the guy bud

[00:44:00] yeah

[00:44:02] but in the past

[00:44:04] he was kind of the

[00:44:06] salesmany guy I'll tell you that was

[00:44:08] actually you know I was following along

[00:44:10] with the story pretty well going through everything

[00:44:12] and you know not to say I was

[00:44:14] you know

[00:44:16] willfully trying to predict things as

[00:44:18] they happen I was just going along for the ride

[00:44:20] and everything and

[00:44:22] you know nothing was really coming as a big

[00:44:24] surprise the moment though that I was

[00:44:26] kind of like oh that's

[00:44:28] cool was the fact when it

[00:44:30] finally clicked that

[00:44:32] Cooper's biggest fans name was

[00:44:34] Hank

[00:44:36] and her and Lucy's

[00:44:38] father's name was Henry

[00:44:40] and when it finally clicked I like

[00:44:42] oh Hank is short

[00:44:44] for Henry Hank is a nickname for Henry

[00:44:46] and it clicked before

[00:44:48] I finally saw that he was actually

[00:44:50] from back in the 1950s

[00:44:52] that was the aha moment

[00:44:54] for me watch it Michelle

[00:44:56] yeah

[00:44:58] and also the fact that the

[00:45:00] caretaker who took over

[00:45:02] after

[00:45:04] Henry was kidnapped after

[00:45:06] Henry was taken away

[00:45:08] Peggy was her name

[00:45:10] or Patty

[00:45:12] I shouldn't know I have it like

[00:45:14] the overseer yeah not

[00:45:16] Betty

[00:45:18] but yeah played by

[00:45:20] Leslie who's great

[00:45:22] yeah creepily played

[00:45:24] by but Betty

[00:45:26] was

[00:45:28] the secretary at Vault Tech

[00:45:30] that introduced Cooper

[00:45:32] and Hank

[00:45:34] yeah and so like that was one of

[00:45:36] the mysteries why did

[00:45:38] why did people

[00:45:40] from Vault 31 keep getting

[00:45:42] transferred over and why do they always

[00:45:44] end up being elected leaders

[00:45:46] and then you find out that

[00:45:48] they were cryogenically frozen

[00:45:50] executives of Vault Tech who

[00:45:52] would be taken out every once in a while to keep

[00:45:54] keep things going right

[00:45:56] that's what I got well not

[00:45:58] just the executives because as I mentioned

[00:46:00] Betty was a secretary

[00:46:02] okay so I mean employees

[00:46:04] Vault Tech yeah yeah if you

[00:46:06] worked for Vault Tech you got a place

[00:46:08] and they were management that was why

[00:46:10] he was saying management is key

[00:46:12] did you guys watch the shorts

[00:46:14] no I didn't

[00:46:16] even know there were shorts

[00:46:18] yeah which is bizarre because

[00:46:20] they did make shorts but you have to

[00:46:22] really scroll down on that Amazon Prime

[00:46:24] page pass the music

[00:46:26] everything oh now there's some shorts

[00:46:28] so they actually use the same visual

[00:46:30] style and animation style as the

[00:46:32] the game right like you know

[00:46:34] if you play Fallout 4 and you're about the special movies

[00:46:36] they're

[00:46:38] it's the same ones right but they're all

[00:46:40] Vault Tech management

[00:46:42] videos oh nice

[00:46:44] videos right and it's with

[00:46:46] bud

[00:46:48] little bud yeah

[00:46:50] he's the brain guy he's in the brain

[00:46:52] yeah he does them all

[00:46:54] that's kind of fun I'm gonna have to go back

[00:46:56] and look for them yeah they're pretty fun

[00:46:58] they're good I mean they're only a few minutes

[00:47:00] and again they use the same visual

[00:47:02] style animation style as the

[00:47:04] Fallout 4 games for those

[00:47:06] again so they're humorous you know

[00:47:08] little little ones cool yeah

[00:47:10] so can I ask some questions

[00:47:12] and see if I missed

[00:47:14] something or if you guys don't know the

[00:47:16] answer either yeah sure

[00:47:18] an okay time for that

[00:47:20] so finish round is this

[00:47:22] going to take us in the game talk or is this

[00:47:24] just the the history of the world

[00:47:26] I'll skip the game

[00:47:28] one so how did

[00:47:30] Moldaver survive

[00:47:32] 200 years

[00:47:34] I think that's still a mystery that has

[00:47:36] yet to be unraveled I think that's

[00:47:38] going to be a bigger

[00:47:40] play into season 2

[00:47:42] okay but we've already seen

[00:47:44] that they can cryogenically freeze people yes

[00:47:46] yes so it probably

[00:47:48] has so if we don't

[00:47:50] know it's like you can always fall back on that one

[00:47:52] because if you're gonna be a

[00:47:54] ghoul you have you would become

[00:47:56] deformed right

[00:47:58] yeah so again they really

[00:48:00] I don't recall them really talking about ghouls

[00:48:02] all that much although you know

[00:48:04] that might be a game thing to talk about

[00:48:06] they brought him out of the grave and they had

[00:48:08] that drip in him so there's some drugs

[00:48:10] involved with this but oh yeah I mean

[00:48:12] what I got from the ghoul just from watching

[00:48:14] the show is that

[00:48:16] you drink this serum that this

[00:48:18] snake oil salesman gave to the other

[00:48:20] squire and that

[00:48:22] that's one way at least to turn you into a ghoul

[00:48:24] and once you're a ghoul it seems like you got it

[00:48:26] pretty good because you're now

[00:48:28] immortal and

[00:48:30] invulnerable but

[00:48:32] and you don't have to worry about radiation or anything

[00:48:34] but you need to keep taking

[00:48:36] this other drug or else you'll turn

[00:48:38] feral basically into a zombie

[00:48:40] and that's basically it like you

[00:48:42] your lifespan is extended you're not immortal

[00:48:44] like you can still die you can still be

[00:48:46] I mean killed yeah

[00:48:48] you can still be killed it's over on

[00:48:50] kind of like a zombie

[00:48:52] you know the headshot you know takes him out

[00:48:54] because we saw the ghoul take

[00:48:56] multiple shots to the body in that

[00:48:58] gunfight

[00:49:00] but I mean basically what happens

[00:49:02] in a ghoul is that you become

[00:49:04] your

[00:49:06] your body doesn't rot it just becomes

[00:49:08] radiated and

[00:49:10] your lifespan

[00:49:12] is extended and

[00:49:14] it's hit or miss when you become a ghoul

[00:49:16] that you can keep

[00:49:18] your mental capacity but for the most part

[00:49:20] most of them kind of lose it and become

[00:49:22] feral and what I don't know

[00:49:24] and maybe we shouldn't answer it

[00:49:26] if it's in the games but not in the show is

[00:49:28] why what why

[00:49:30] why did what is the serum

[00:49:32] why did this happen

[00:49:34] so they don't really

[00:49:36] for my cough in the games I'm not going to give anything away here is that they don't

[00:49:38] really cover that all that much but it's

[00:49:40] it was supposed to be that they're irradiated

[00:49:42] and mutated and that

[00:49:44] but it seemed like there was a catalyst

[00:49:46] here that sear or whatever

[00:49:48] the guy yeah so again I don't

[00:49:50] yeah so they came

[00:49:52] up with for the show but again

[00:49:54] you're supposed to be getting or

[00:49:56] it was supposed to be an all tech

[00:49:58] experiment by some crea scientists that

[00:50:00] create a radiation resistant

[00:50:02] human right because

[00:50:04] it's a ghoul when

[00:50:06] this guy bud was talking

[00:50:08] about and eating a lot of

[00:50:10] time I wondered if that his ideas had

[00:50:12] something to do with the creations of the ghouls

[00:50:14] but then there was the cryogenics so

[00:50:16] I don't know but back to

[00:50:18] Moldaver there I think I did

[00:50:20] miss this but she died

[00:50:22] right she died in the end and

[00:50:24] I didn't

[00:50:26] understand how I need to go back and watch

[00:50:28] she was shot in the gunfight

[00:50:30] in the attack from the brotherhood

[00:50:32] of the steel okay yeah

[00:50:34] abdomen

[00:50:36] it was a knife or it was

[00:50:38] you know she got shot but

[00:50:40] yeah she got she got hurt

[00:50:42] in that gun so she's not a ghoul then because

[00:50:44] she didn't kill the ghoul

[00:50:46] so yeah she's not a ghoul

[00:50:48] so since vault tech

[00:50:50] and Moldaver were at

[00:50:52] odds before the bombs went off

[00:50:54] because they took all her cold fusion

[00:50:56] companies and wouldn't let her continue on

[00:50:58] with her developments

[00:51:00] how come Hank

[00:51:02] didn't know her when she

[00:51:04] first came in from vault 32

[00:51:06] did he see her

[00:51:08] well so

[00:51:10] it's kind of

[00:51:12] they're lying they don't exactly

[00:51:14] address it but my

[00:51:16] my take on this

[00:51:18] is Hank knows her

[00:51:20] because of his wife

[00:51:22] Rose

[00:51:24] I think Rose when she

[00:51:26] goes to the surface

[00:51:28] because there's that new town that's built

[00:51:30] and then they decide to bomb it again

[00:51:32] shady sands shady sands

[00:51:34] rose goes to shady sands

[00:51:36] because remember Lucy has that memory

[00:51:38] of going to shady sands with

[00:51:40] her mother with rose

[00:51:42] I think Rose and Moldaver

[00:51:44] were in a relationship

[00:51:46] I think there was a romantic

[00:51:48] relationship between the two of them so why

[00:51:50] why she kept to her live as a ghoul

[00:51:52] yeah that's why she was still alive

[00:51:54] as a ghoul but why

[00:51:56] but my question is what when because

[00:51:58] you know she posed as an

[00:52:00] inhabitant of vault 32 but actually

[00:52:02] was an interloper

[00:52:04] and when

[00:52:06] they came in she was said I'm the

[00:52:08] the father daughter

[00:52:10] and she was

[00:52:12] the overseer

[00:52:14] yeah

[00:52:16] yeah so

[00:52:18] that's a good

[00:52:20] point

[00:52:22] maybe

[00:52:24] it was

[00:52:26] the

[00:52:28] the

[00:52:30] the

[00:52:32] the

[00:52:34] the

[00:52:36] vault dwellers too so

[00:52:38] absolutely

[00:52:40] here's another question

[00:52:42] I am not totally clear

[00:52:44] on what exactly happened to the original

[00:52:46] inhabitants of vault 32

[00:52:48] I feel like they there was

[00:52:50] they tried to kill themselves

[00:52:52] and or they did kill themselves

[00:52:54] and there was a thing on the wall that said

[00:52:56] we know the truth and also I think

[00:52:58] there was a record of

[00:53:00] Lucy's mother Henry's wife

[00:53:02] using her pit boy thing

[00:53:04] to get in there so I think she got in and told them

[00:53:06] what was going on

[00:53:08] but I still don't know if that explains

[00:53:10] why they are all dead

[00:53:12] so they like they look totally

[00:53:14] like crazy right one of them

[00:53:16] killed themselves like putting a fork in the toaster

[00:53:18] and they were strangling each other

[00:53:20] and all this stuff so you

[00:53:22] they've all I could think was they were just

[00:53:24] doing more of those vault tech experiments

[00:53:26] on the vault dwellers and it went

[00:53:28] awry and

[00:53:30] they all ended up going crazy and killing each

[00:53:32] but these are supposed to be the vaults for the

[00:53:34] managers not the experiment vaults

[00:53:38] the good ones you know as

[00:53:40] Barb says there are still a lot of people

[00:53:42] in those tubes in vault 31

[00:53:44] yeah and they should be experimenting on them too

[00:53:46] there's still a lot of management

[00:53:48] that have yet to be followed

[00:53:50] I'm just I don't understand how

[00:53:52] the people in 32 die and then there was

[00:53:54] also something about maybe they just ran out

[00:53:56] of resources and there there was too

[00:53:58] overpopulation and I don't know

[00:54:00] could be more

[00:54:02] bad for season 2

[00:54:04] I didn't the best I could

[00:54:06] like again it seemed like they kept that as a mystery

[00:54:08] but I just thought it was

[00:54:10] there were some weird experiment

[00:54:12] but

[00:54:14] so I don't know so one of the yeah go ahead

[00:54:16] yeah so I don't know that's all I had

[00:54:18] okay

[00:54:20] so here's what I'm gonna here's what kind

[00:54:22] of sort of story wise

[00:54:24] I had a couple of questions about

[00:54:26] so

[00:54:28] when

[00:54:30] the

[00:54:32] the raiders in the first episode they come in

[00:54:34] the kill everyone dad leaves

[00:54:36] Lucy's gonna

[00:54:38] leave to go mind him

[00:54:40] so she goes to the armory and pulls out

[00:54:42] a weapon weapons she

[00:54:44] pull out

[00:54:46] the dart gun

[00:54:48] the tranquilizer gun yeah yeah

[00:54:50] so why would she

[00:54:52] take a tranquilizer gun

[00:54:54] to protect herself to go

[00:54:56] to the surface when we know

[00:54:58] she's already aware of raiders because

[00:55:00] they went and killed the bunch

[00:55:02] that's I can easily answer this

[00:55:04] because she's nice

[00:55:06] yeah it's the negativity of

[00:55:08] her character

[00:55:10] she thinks she can save them

[00:55:12] not smart but it's nice it's the least

[00:55:14] aggressive

[00:55:16] for way to

[00:55:18] she thinks handle the problem

[00:55:20] of somebody harassing you

[00:55:22] yeah but I mean

[00:55:24] they just sleep without actually hurting them

[00:55:26] yeah but again they

[00:55:28] just had those raiders that killed all their

[00:55:30] fellow you might not like the answer but

[00:55:32] that's it

[00:55:34] it's not like they're you know they made

[00:55:36] them sound like these totally naive almost

[00:55:38] childlike innocent absolutely

[00:55:40] they also I think we're strong enough

[00:55:42] and have enough guns to fight off a bunch

[00:55:44] of raiders I mean that was her the

[00:55:46] whole series Doug she

[00:55:48] she didn't want to hurt it but she kept saying

[00:55:50] the golden rule three people the way you want

[00:55:52] treated she gave

[00:55:54] Cooper you know the ghoul

[00:55:56] his

[00:55:58] even after he wouldn't give her water

[00:56:00] and she was just

[00:56:02] a nice person and trying to

[00:56:04] be kind to people as much

[00:56:06] as she possibly could get away with

[00:56:08] and it's not smart but

[00:56:10] I know you're right like the raiders

[00:56:12] came down and killed people

[00:56:14] but then even they were arguing what to do

[00:56:16] with the leftover raiders that were

[00:56:18] prisoners we should teach them philosophy

[00:56:20] you know there was only one guy that's saying we should take care of them

[00:56:22] yeah yeah

[00:56:24] it's easier to do that when they're locked up

[00:56:26] right like they had no problem

[00:56:28] of fighting them off

[00:56:30] and defending them

[00:56:32] when Lucy went to the surface world

[00:56:34] she was

[00:56:36] to over trusting at first

[00:56:38] well I think there are

[00:56:40] hints too because if you

[00:56:42] remember a particular conversation

[00:56:44] between

[00:56:46] what is her brother's

[00:56:48] name

[00:56:50] Chet's is it

[00:56:52] I think no Chet's the cousin

[00:56:54] oh that's right

[00:56:56] Norm was her younger brother

[00:56:58] after Lucy

[00:57:00] after Lucy is already out on the surface

[00:57:02] there's a conversation where they're discussing

[00:57:04] what to do with these raiders

[00:57:06] and Stephanie comes up to Norm

[00:57:08] and says they killed my husband

[00:57:10] Henry would have done what's right

[00:57:12] and then you went

[00:57:14] it's not you don't know it at that time

[00:57:16] but you realize later that Stephanie came from

[00:57:18] Vault 31 she is

[00:57:20] management of Vault Tech

[00:57:22] this was her planting an

[00:57:24] impulse in Norm's head

[00:57:26] of what to do

[00:57:28] with these raiders

[00:57:30] which I kind of didn't grow up in this idealized

[00:57:32] naive world

[00:57:34] she came from the real world

[00:57:36] you know so

[00:57:38] she has these violent tendencies

[00:57:40] or these kind of you know

[00:57:42] animalistic tendencies that

[00:57:44] they pragmatic some people may

[00:57:46] it's debatable right

[00:57:48] you know but that

[00:57:50] could have also been a hint as to what happened

[00:57:52] in Vault 32

[00:57:54] is

[00:57:56] because that's just the way

[00:57:58] they decided to resolve things

[00:58:00] so but again when you go back

[00:58:02] and you rethink when you think

[00:58:04] of that scene with Stephanie and Norm

[00:58:06] because at the time you don't realize

[00:58:08] who she is and then

[00:58:10] once you realize it you go back and you look at

[00:58:12] that scene it's like oh yeah

[00:58:14] she's kind of like

[00:58:16] she's influencing him big time

[00:58:18] there's a lot of stuff when you if you go back

[00:58:20] and watch I think I haven't yet but

[00:58:22] I haven't either but I plan to

[00:58:24] just I was reading some of the summaries

[00:58:26] in the wiki and how Cooper would

[00:58:28] or as the ghoul would like shoot

[00:58:30] the Vault Tech

[00:58:32] Vault boy icon

[00:58:34] you know like he's angry at

[00:58:36] it but you find out he's the inspiration

[00:58:38] for that whole thumbs up thing

[00:58:40] and then you go back and you know

[00:58:42] you're like oh yeah I'm

[00:58:44] going to get the commercial so it takes on

[00:58:46] a new significance things like that

[00:58:48] yeah

[00:58:50] yeah I mean I think

[00:58:52] the sort of I just thought that thing

[00:58:54] was Stephanie is that she just wanted to

[00:58:56] get revenge for you know

[00:58:58] her family getting killed

[00:59:00] you know like she just

[00:59:02] that was just like oh like

[00:59:04] there was the competing

[00:59:06] impulses of whether to treat them

[00:59:08] like that seed but it seems like more out of it just a revenge

[00:59:10] thing like uh

[00:59:12] I don't see it that way I mean because

[00:59:14] she married somebody from

[00:59:16] Vault 33 who she had no

[00:59:18] she did it for the sake of the experiment

[00:59:20] I mean look

[00:59:22] at what happens after her husband is dead

[00:59:24] within days she's sleeping with chat

[00:59:26] you know I don't think her

[00:59:28] husband meant anything to her he was just

[00:59:30] part of the experiment well only when he

[00:59:32] puts the shirt on and she calls him Burt

[00:59:34] though so

[00:59:36] yeah so again

[00:59:38] but still

[00:59:40] and they think like

[00:59:42] I think what you're saying though is pretty valid

[00:59:44] is that everything takes on

[00:59:46] a new tinge right once

[00:59:48] you understand that they've their

[00:59:50] characters who they are yeah yeah

[00:59:52] yeah but again yeah I don't know

[00:59:54] so more those

[00:59:56] mysteries the biggest mystery to me

[00:59:58] you know when I look back at

[01:00:00] everything and maybe if I go back and I rewatch

[01:00:02] which I will I'll see clues to it is

[01:00:04] I want to know more about Cooper

[01:00:06] I want to know more about the ghoul because

[01:00:08] you know we see

[01:00:10] obviously we see things leading up

[01:00:12] to it but the very first thing we see

[01:00:14] with Cooper is

[01:00:16] aptly named the name of the episode is called

[01:00:18] the end which is when the bombs drop

[01:00:20] and then the finale is called the beginning

[01:00:22] uh

[01:00:24] you know we see

[01:00:26] that you know Cooper is with his daughter

[01:00:28] the bombs go off and he's riding

[01:00:30] off you know with his daughter

[01:00:32] but then when we see him at the end of the series

[01:00:34] he says where's my family

[01:00:36] so what happened between the

[01:00:38] times the bomb went off to

[01:00:40] people were locked in the vault

[01:00:42] like how did if his daughter is still alive

[01:00:44] or cryogenically frozen

[01:00:46] how did she get in there what

[01:00:48] happened in that time that

[01:00:50] she got in there and Cooper didn't

[01:00:52] yeah so there was that scene with the

[01:00:54] birthday party where the bombs go

[01:00:56] off and then the owner

[01:00:58] you know the host has his own bomb

[01:01:00] shelter and he actually punches somebody out

[01:01:02] who tries to get in

[01:01:04] and does he know

[01:01:06] because it's 219

[01:01:08] years later but he's saying where

[01:01:10] are they so

[01:01:12] that would suggest he seems to have at least

[01:01:14] some reason to think they're still alive

[01:01:16] well she's management

[01:01:18] yeah so

[01:01:20] you know if the wife

[01:01:22] yeah with his wife his wife is

[01:01:24] managing the daughter is just a little girl so I guess

[01:01:26] they would it would be your loved ones too huh

[01:01:28] now here's it

[01:01:30] here's a question

[01:01:32] I'm gonna pose to you guys and this is more

[01:01:34] hypothetical

[01:01:36] has Cooper been

[01:01:38] on the outside world

[01:01:40] all this time

[01:01:42] or did he make it to the vault

[01:01:44] and spend time in the vault first only to be

[01:01:46] released and become a ghoul

[01:01:48] and that's how

[01:01:50] he knows his wife and his daughter

[01:01:52] still alive yeah I wouldn't

[01:01:54] be surprised

[01:01:56] I don't know

[01:01:58] they didn't really go into that and then it wasn't clear

[01:02:00] like when he's resurrected from the grave

[01:02:02] with that weird

[01:02:04] bag how long you'd been down there

[01:02:06] yeah

[01:02:08] did they bring it back to life for the first time

[01:02:10] because they also said that he had this

[01:02:12] long career as a

[01:02:14] cold-blooded bounty hunter

[01:02:16] right like

[01:02:18] he was had a reputation for that so it seemed

[01:02:20] like he had been around for a long time but

[01:02:22] but a long career in that world

[01:02:24] you know everybody else is only living

[01:02:26] you know 30 to

[01:02:28] maybe 40 to 50 years in that world

[01:02:30] so a long career to them could be 20 years

[01:02:32] as opposed to

[01:02:34] 219

[01:02:36] you know the only thing

[01:02:38] is that he has some ghoul that he would be living longer

[01:02:40] but his lifespan is longer yeah

[01:02:42] but they left a lot

[01:02:44] of story to be told

[01:02:46] and we didn't mention it

[01:02:48] yet but I think it was just yesterday they announced

[01:02:50] that there's a season two season two

[01:02:52] has been green lit and it is coming yeah

[01:02:54] that was a no-brainer

[01:02:56] yeah

[01:02:58] season two

[01:03:00] yeah anything no no they haven't started

[01:03:02] any production we know there are going to be

[01:03:04] some episodes and then did they say

[01:03:06] when they anticipate those

[01:03:08] my guess would next week

[01:03:10] probably about three months

[01:03:12] yeah

[01:03:14] at least a year probably more likely to

[01:03:16] right I think probably 2026

[01:03:18] is probably when we're gonna get it yeah

[01:03:20] but I mean like

[01:03:22] you know I want to talk a little bit about

[01:03:24] the actors that are portraying these guys

[01:03:26] because I mean

[01:03:28] this show had me sold

[01:03:30] on Walton Goggins

[01:03:32] that was the only name I needed to hear

[01:03:34] to get me to watch this show

[01:03:36] and he didn't disappoint not at all

[01:03:38] this is my favorite thing I've seen him in honestly

[01:03:40] I

[01:03:42] I'm not going to be your favorite

[01:03:44] roles that he's done

[01:03:46] I'm still partial to Boyd

[01:03:48] Crowder from Justified

[01:03:50] yeah

[01:03:52] but you know

[01:03:54] he's in an episode of Community that he's

[01:03:56] great in I know he's in Righteous

[01:03:58] Gemstones right now as I'm not watching

[01:04:00] like he is an amazing character

[01:04:02] actor and what I really

[01:04:04] loved is that there are actually

[01:04:06] two justified

[01:04:08] reunions in this show

[01:04:10] okay well there's one direct

[01:04:12] reunion but one of them is indirect so

[01:04:14] the

[01:04:16] the actor that plays

[01:04:18] the knight that Maximus takes

[01:04:20] the armor from

[01:04:22] that is

[01:04:24] oh god and now his name completely

[01:04:26] blinded from my hands Michael Rappaport

[01:04:28] yeah

[01:04:30] Michael Rappaport was in Justified

[01:04:32] but the

[01:04:34] person the man that wakes the

[01:04:36] ghoul is

[01:04:38] Mikoletti Williamson who was also

[01:04:40] in Justified

[01:04:42] and his character and

[01:04:44] Walton Goggins character interacted quite

[01:04:46] a bit in Justified so that was

[01:04:48] a cool little reunion seeing the two of them

[01:04:50] together even though he kills him

[01:04:52] but you know

[01:04:54] he was still there

[01:04:56] he's going to be in season 3 of the White Lotus

[01:04:58] too so that'll be good oh

[01:05:00] Walton Goggins yeah

[01:05:02] okay yeah but

[01:05:04] that was I was sold on this show

[01:05:06] from Walton Goggins that was the only name

[01:05:08] I needed to hear to get me to watch a show

[01:05:10] and for me I mean I saw

[01:05:12] the trailer and

[01:05:14] I was

[01:05:16] pretty excited to see

[01:05:18] that Ella Pernell

[01:05:20] had such a big part in it

[01:05:22] because I've been podcasting

[01:05:24] on Yellow Jackets and it's one of my favorite

[01:05:26] shows in the last few years and

[01:05:28] she had a pretty big role in that so

[01:05:30] and I thought she was good

[01:05:32] which one again

[01:05:34] she's Lucy Lucy the main

[01:05:36] so

[01:05:38] through me at first I was able to get past

[01:05:40] it very quickly but her name

[01:05:42] Lucy McLean

[01:05:44] is also

[01:05:46] John McLean's daughter's name

[01:05:48] in the diehard franchise

[01:05:50] we're gonna film on purpose

[01:05:52] it's spelled McLean

[01:05:54] is spelled differently but

[01:05:56] yeah I don't know

[01:05:58] and then the other

[01:06:00] when I when I saw

[01:06:02] again Walton Goggins sold me on the show before

[01:06:04] I even saw it and I was a fan of

[01:06:06] the franchise so I was already in before I saw

[01:06:08] trailers but then once the trailer

[01:06:10] released and I saw

[01:06:12] Michael Emerson had a

[01:06:14] role okay now

[01:06:16] I'm now I'm really in right

[01:06:18] even though it was very short lived

[01:06:20] and I

[01:06:22] I had thought I think up until

[01:06:24] today that Lisa Joy and Jonathan Nolan

[01:06:26] were the show runners and they're the two

[01:06:28] that ran Westworld but

[01:06:30] they're not there they're I think

[01:06:32] they're pretty heavily involved like I said

[01:06:34] Jonathan Nolan directed the first three episodes and

[01:06:36] their executive producers but there's two different

[01:06:38] people that are the show runners but it still

[01:06:40] does feel very

[01:06:42] Westworld into me

[01:06:44] like I don't want to give away

[01:06:46] Westworld but it's got these

[01:06:48] sort of

[01:06:50] twists and

[01:06:52] evil corporations and

[01:06:54] plans for what's

[01:06:56] going to happen after the end of

[01:06:58] society and

[01:07:00] similar themes for sure

[01:07:02] hmm

[01:07:04] mm-hmm okay

[01:07:06] yeah so yeah so you think they did a pretty good

[01:07:08] job of the casting overall

[01:07:10] yeah I mean there's a couple people like

[01:07:12] Aaron Moten who plays Maximus I'm not

[01:07:14] too familiar with

[01:07:16] yeah and his character is really

[01:07:18] interesting because

[01:07:20] he doesn't emote much

[01:07:22] and he seems just

[01:07:24] kind of like some dude

[01:07:26] but that actually you know what I mean

[01:07:28] like just some guy

[01:07:30] the way he

[01:07:32] acted so that actually

[01:07:34] made it kind of interesting for me the way

[01:07:36] his story evolved

[01:07:38] I liked him more and more as

[01:07:40] as it went on until the end I was

[01:07:42] really happy he played the role because it was something different than you might expect

[01:07:46] just in the way like

[01:07:48] he just seems sort of

[01:07:50] I don't know kind of petty

[01:07:52] a lot of the time but

[01:07:54] also

[01:07:56] likable for sure you rooted

[01:07:58] for him but

[01:08:00] he didn't seem all that

[01:08:02] exceptional

[01:08:04] to me

[01:08:06] so let me ask

[01:08:08] this is a question I have what's his motivation

[01:08:12] right like you're saying like his overall

[01:08:14] sort of personality

[01:08:16] is just kind of buying this

[01:08:18] everyday kind of do kind of dope

[01:08:20] yeah and the bit of dope that's a good word

[01:08:22] doesn't really know what he's doing

[01:08:24] it just sort of falls into stuff

[01:08:26] I don't quite know what his motivation is

[01:08:28] like why he's doing all this stuff

[01:08:30] I mean he got his world rocked

[01:08:32] when his city was destroyed

[01:08:34] we learn later by Henry

[01:08:36] McLean and

[01:08:38] he ended up with this brotherhood of steel

[01:08:40] so he just sort of fell into their

[01:08:42] world of well

[01:08:44] when you're in the brotherhood of steel you aspire to be a knight

[01:08:46] and so

[01:08:48] but he got treated like shit

[01:08:50] so that I think his story was a lot

[01:08:52] about status and power

[01:08:54] that when he got the chance to get some

[01:08:56] power which was a great scene when he put that suit

[01:08:58] on and through that was a rock or something

[01:09:00] super far away that was a good moment

[01:09:02] but um and then just got to treat

[01:09:04] other people like shit kind of the way he had

[01:09:06] been and so I think

[01:09:08] with him it was about okay now that he

[01:09:10] has this

[01:09:12] ability to

[01:09:15] treat people however he wants

[01:09:17] what will emerge from his character

[01:09:19] and what emerged is that

[01:09:21] he's actually a good person

[01:09:23] and a caring person so I

[01:09:25] thought that was a good story

[01:09:27] other than trying to kill that squire

[01:09:29] who was going to rat him out

[01:09:31] yeah I mean it seemed

[01:09:33] to me like once he got the power

[01:09:35] where he sort of acted like the jerk

[01:09:37] knight status before

[01:09:39] for a while or trip

[01:09:41] and it was just like yeah I can do all this crazy

[01:09:43] all this stuff that I could do before

[01:09:45] you know go you know

[01:09:47] just sort of get back at people for

[01:09:49] you know him being powerless

[01:09:51] and so I'm still trying to figure out what

[01:09:53] it is again what is his motivation

[01:09:55] what he's even doing

[01:09:57] but it's sort of like they made it sound

[01:09:59] like he was like this

[01:10:01] down and dirty character

[01:10:03] willing to stab people in the back to get his way

[01:10:05] you know get whatever he wants

[01:10:07] they had him on that pseudo trial

[01:10:09] and everything but again I don't

[01:10:11] it's not clear if he had any ambition

[01:10:13] or if again he just sort of fell into this

[01:10:15] and he's just like oh I got this armor

[01:10:17] and I got that knight die which is pretty cruel

[01:10:19] but then that was the point

[01:10:21] yeah he was a dictum

[01:10:23] but later on

[01:10:25] when he confessed to Lucy

[01:10:27] that he did that

[01:10:29] because she had asked him to come

[01:10:31] and live in her vault basically marry her

[01:10:33] right and he

[01:10:35] I thought it showed a lot in his character

[01:10:37] that he confessed to that

[01:10:39] first he didn't want to mislead her

[01:10:41] misrepresent himself and then she accepted

[01:10:43] him anyway and I feel like

[01:10:45] that really made

[01:10:47] a relationship that I thought I'm not sure

[01:10:49] I believe this more like oh this is so touching

[01:10:51] like she's really bringing out

[01:10:53] she's bringing out the best in him

[01:10:55] she's the kind of woman that makes him want to be

[01:10:57] a better man I feel like his corny that sound

[01:10:59] and I think his character doesn't

[01:11:01] really have a lot of motivation

[01:11:03] I think it's more a blind fanaticism

[01:11:05] because remember he didn't have much opportunity

[01:11:07] the brotherhood of steel found

[01:11:09] him when he was what five or six years old

[01:11:11] growing out of refrigerator

[01:11:13] and they took him in they're the ones

[01:11:15] that gave him a home gave him food so his

[01:11:17] his motivation

[01:11:19] is not instilled in him by himself

[01:11:21] it's instilled in him by the brotherhood of steel

[01:11:23] he's

[01:11:25] living his life

[01:11:27] by what they instill in him

[01:11:29] what you do when you're a kid

[01:11:31] in the brotherhood of steel is you try to become a knight

[01:11:33] yeah

[01:11:35] because he has the highest status and the most power

[01:11:37] but that's probably because that's what they

[01:11:39] put in that's what they make him believe

[01:11:41] yeah sure like all of us

[01:11:43] that's what we all do

[01:11:45] you deal with what you're

[01:11:47] you're in by right you know

[01:11:49] I mean like he basically

[01:11:51] literally lets his fellow knight die

[01:11:53] and goes on his word power trip

[01:11:55] and steals the power armor

[01:11:57] and goes off and does his own thing

[01:11:59] and again he didn't follow

[01:12:01] that

[01:12:03] instilled values very much

[01:12:05] yeah he took a shortcut

[01:12:07] it didn't take much for him to totally turn on

[01:12:09] well and even at the end

[01:12:11] when you know

[01:12:13] Moldaver is killed

[01:12:15] he's taking credit for something that he didn't do

[01:12:17] you know it just kind of

[01:12:19] happened if something that happened by happenstance

[01:12:21] yeah and somebody walked in

[01:12:23] and believes that he did it

[01:12:25] and he's kind of not fighting

[01:12:27] them on

[01:12:29] that felt so real

[01:12:31] world to me that probably

[01:12:33] at least 60%

[01:12:35] of people would do

[01:12:37] I don't know maybe I'm wrong

[01:12:39] it felt believable that someone would do that

[01:12:41] I do think we do see some elements of

[01:12:43] good in him though throughout even before

[01:12:45] he meets even before he meets Lucy

[01:12:47] I mean you talk about the squire

[01:12:49] that's assigned to him Thaddeus

[01:12:51] which is one of the kids that

[01:12:53] one of the guys that was beating on him

[01:12:55] before he went off with

[01:12:57] with Titus

[01:12:59] and you know he's kind of

[01:13:01] taking a route with Thaddeus

[01:13:03] that Titus didn't do

[01:13:05] with him he tried striking up a conversation

[01:13:07] with Titus and Titus was a dick

[01:13:09] and kind of made him wash his

[01:13:11] his hobbies

[01:13:13] the perfect actor for that too

[01:13:15] Michael Rappaport

[01:13:17] he plays such a great dick

[01:13:19] he's so good at that

[01:13:21] you know and he kind of

[01:13:23] does do that to Thaddeus

[01:13:25] at first

[01:13:27] because that's how Titus treated him

[01:13:29] so he's kind of naturally assuming

[01:13:31] that's how knights treat their squires

[01:13:33] and he does kind of loosen up

[01:13:35] and he's laughing and he's having

[01:13:37] admitting who he was which was a bad idea

[01:13:39] yeah of course it was

[01:13:41] right after he branded him which is hilarious

[01:13:47] actually I kind of thought the squire

[01:13:49] stole those scenes of it

[01:13:51] well Johnny Pemberton

[01:13:53] is a great actor I know him from Superstore

[01:13:55] because he's done a number of episodes

[01:13:57] in Superstore

[01:13:59] but yeah like and the scene where outside

[01:14:01] the radio tower

[01:14:03] with friend Armistin when he

[01:14:05] sets off one of the traps and the arrow goes through his neck

[01:14:07] and he's why am I not dead

[01:14:09] and you know that ice he's

[01:14:11] it felt like yeah like

[01:14:13] money python or something

[01:14:15] but like the different stories

[01:14:17] you know when they were separate Lucy

[01:14:19] and Michael Emerson's character

[01:14:21] Whizzy or whatever what's his name

[01:14:23] Wilsig

[01:14:25] and Cooper

[01:14:27] and in the past and in the present

[01:14:29] and then you got Maximus

[01:14:31] a lot of times with shows

[01:14:33] like this when you switch to

[01:14:35] there's like at least one story where like

[01:14:37] I don't really care about this one

[01:14:39] as much but for me

[01:14:41] I liked them all pretty much the same

[01:14:43] I was interested in

[01:14:45] Maximus' story because of that

[01:14:47] anytime you're playing with status

[01:14:49] like that this guy who's been kicked

[01:14:51] around suddenly has this big thing of armor

[01:14:53] and what's he gonna do with it that's

[01:14:55] really fun to explore in my opinion

[01:14:57] yeah I was

[01:14:59] more drawn obviously to the ghoul

[01:15:01] just because of my fandom of Walton Goggins

[01:15:03] but there is one scene

[01:15:05] with him that really does bug me

[01:15:07] and it's where Lucy lets him go in

[01:15:09] or when he goes into the medical center

[01:15:11] to get the drugs

[01:15:13] and he sees the big suitcase

[01:15:15] full of like

[01:15:17] which is very clearly more than

[01:15:19] 80 vials because that's the negotiating

[01:15:21] number he was gonna go with before

[01:15:23] so there's probably over

[01:15:25] 100 of these vials in there

[01:15:27] rather than close the suitcase and just take the whole thing

[01:15:29] he just takes

[01:15:31] handfuls and puts them in

[01:15:33] like just take the whole suitcase

[01:15:35] you have a container right there

[01:15:37] he's gonna wear it in his hat

[01:15:39] just close it up

[01:15:41] take the whole case nobody's fighting you on him

[01:15:43] everybody else is

[01:15:45] dead is that supposed to be

[01:15:47] just desperate and not thinking right

[01:15:49] and just I'm just gonna grab

[01:15:51] this with my hands

[01:15:53] there might have been elements of

[01:15:55] that feral nature in there that was causing

[01:15:57] him to do that because he was

[01:15:59] starting to change a little bit

[01:16:01] because he was drained from it

[01:16:03] the other there's one other cameo

[01:16:05] that is in this one and I don't

[01:16:07] know if many people noticed it but I noticed

[01:16:09] it only because this gentleman

[01:16:11] has been on this podcast before

[01:16:13] Overseer Benjamin

[01:16:15] the one-eyed overseer

[01:16:17] from Vault 4 that's Chris Parnell

[01:16:19] from Saturday Night Live

[01:16:21] Saturday Night Live

[01:16:23] okay yeah I've had Chris

[01:16:25] on this podcast before a number of years ago

[01:16:27] so it was a lot of fun seeing him

[01:16:29] pop up in there too

[01:16:31] and that whole Vault 4

[01:16:33] thing was great because we've

[01:16:35] already set up an expectation that the

[01:16:37] Vault is where the normies

[01:16:39] are so then when you go into

[01:16:41] Vault 4 they're wearing the say

[01:16:43] this is if people listening don't

[01:16:45] understand it's when

[01:16:47] Lucy and Maximus

[01:16:49] are in a I forget

[01:16:51] they're in a battle or something they end up injured

[01:16:53] but then he wakes up and they're in

[01:16:55] this other Vault and

[01:16:57] people seem like just like where she

[01:16:59] came from but then all of a sudden

[01:17:01] this guy has one eye and there's somebody with glowing

[01:17:03] eyes and then they're all like undressing

[01:17:05] and chanting somebody's got a nose on their forehead

[01:17:07] yeah yeah

[01:17:09] I like that expectations

[01:17:11] that weird sort of naked chanting

[01:17:13] is that supposed to be like they're making

[01:17:15] references to

[01:17:17] some sort of you know

[01:17:19] a cult

[01:17:21] thing or is it supposed to be like they're

[01:17:23] making some reference to like

[01:17:25] you know nudism

[01:17:27] or you like some mind control

[01:17:29] thing it wasn't clear

[01:17:31] why they were doing all that

[01:17:33] well if you think about it I mean

[01:17:35] you look at this world that we're in

[01:17:37] all these different things that we've seen the one thing we didn't see is religion

[01:17:39] that's the

[01:17:41] closest thing to it that we get in this entire

[01:17:43] show

[01:17:45] and they're worshiping Moldaver so

[01:17:47] I didn't totally get that

[01:17:49] either but from the origins

[01:17:51] of Vault 4 or that's the Vault where

[01:17:53] the scientists were doing the experiments

[01:17:55] and

[01:17:57] the experiments ended up

[01:17:59] turning on them and then I think

[01:18:01] the people who are left

[01:18:03] ended up

[01:18:05] trying to

[01:18:07] heal and treat

[01:18:09] the people who were experimented on

[01:18:11] and that's what was up on level 12

[01:18:13] that they didn't want anyone to see

[01:18:15] that's what I got out of it anyway

[01:18:17] I thought that was when they were creating the gulpers

[01:18:19] well there was a video

[01:18:21] of a woman giving birth

[01:18:23] to

[01:18:25] were those gulpers like fish

[01:18:27] the gulpers whenever she got kind of swallowed

[01:18:29] big giant monster

[01:18:31] it's the thing that swallowed the head

[01:18:33] in the swamp yeah

[01:18:35] I think it was that too yeah

[01:18:37] but that was years ago

[01:18:39] yeah so again it was kind of like

[01:18:41] a weird mad type

[01:18:43] now the inmates are running the asylum

[01:18:45] yeah

[01:18:47] that was pretty disturbing

[01:18:49] the woman giving birth to piranhas and being eaten

[01:18:51] as

[01:18:53] oh god I know

[01:18:55] they don't

[01:18:57] pull me punches on the show

[01:18:59] okay so maybe I'll bring up this

[01:19:01] it was

[01:19:03] I would put this as like hyper violent

[01:19:05] over the top

[01:19:07] and I think

[01:19:09] the references that the games are hyper violent

[01:19:11] right like a lot of that stuff

[01:19:13] just happens however

[01:19:15] the thing about the games and again I know we're talking about it

[01:19:17] but I want the reason I bring it up is because

[01:19:19] the games are so cartoonish right

[01:19:21] Fallout 3 came out for the Xbox 360

[01:19:23] you know we're talking like

[01:19:25] really old gen consoles here

[01:19:27] so none of it

[01:19:29] looks particularly realistic and it's all like very

[01:19:31] getting at just cartoonish

[01:19:33] over the top violence whereas in these shows

[01:19:35] man these people are getting

[01:19:37] decapitated and

[01:19:39] dismembered

[01:19:41] and burned alive and

[01:19:43] you know

[01:19:45] every manner of

[01:19:47] horror and

[01:19:49] brought down upon them

[01:19:51] so where's your guys' thoughts on the ultra violence?

[01:19:55] it didn't bother me

[01:19:57] you know I've seen

[01:19:59] gruesome stuff

[01:20:01] pretty much all my life so I don't really

[01:20:03] the gruesome just didn't bother me

[01:20:05] and there really wasn't a lot of cringe

[01:20:07] the only moment in the whole

[01:20:09] series that made me cringe a little bit

[01:20:11] and not for a bad reason

[01:20:13] I think it was a good cringe meaning like

[01:20:15] it was that was the purpose of the

[01:20:17] scene was when they gave

[01:20:19] Willzig his new foot

[01:20:21] and it was that grinding

[01:20:23] thing that was supposed to grind

[01:20:25] off the stump of his leg to kind of

[01:20:27] attach to his foot

[01:20:29] yeah like I would

[01:20:31] have been screaming a lot more than

[01:20:33] that I mean that goes back to

[01:20:35] what I was saying earlier

[01:20:37] even though it's more graphic

[01:20:39] than pixelated

[01:20:41] video games from the 90s

[01:20:43] it's still in

[01:20:45] tone feels cartoonish to me because

[01:20:47] people barely react you can

[01:20:49] just sew a finger on and it's not a problem

[01:20:51] a guy gets like an arrow shot through his

[01:20:53] throat and he's like why didn't I die

[01:20:55] and so it feels

[01:20:57] cartoonish to me yeah okay

[01:20:59] and I mean I

[01:21:01] still think like I had said

[01:21:03] if this had come out 20 years ago

[01:21:05] it would be the water cooler show but one

[01:21:07] thing that's changed and I think the walkie

[01:21:09] did has a lot to do with this is Gore is

[01:21:11] a lot more accepted on TV now

[01:21:13] and people keep upping the ante

[01:21:15] and we just get desensitized

[01:21:17] to it so

[01:21:19] there is a part of me that's like I really

[01:21:21] need that like people feel like they have

[01:21:23] to do that to make a good show but

[01:21:25] that's fine yeah gore

[01:21:27] and language are two

[01:21:29] things that we've kind of become desensitized

[01:21:31] to and

[01:21:33] you know the show has both but I don't think

[01:21:35] either element was over

[01:21:37] the top in this series at all

[01:21:39] but I do think if someone from

[01:21:41] say 30 years ago saw this they would

[01:21:43] just be floored by it

[01:21:45] what the fuck yeah

[01:21:47] except you'd say what the heck

[01:21:49] and they'd be like okie dokie

[01:21:51] if you say

[01:21:53] is this any more

[01:21:55] oops uh oh is this any

[01:21:57] more you know

[01:21:59] or less violent than let's say Sam

[01:22:01] peckinpaw from the late 60s early 70s

[01:22:03] even which was against

[01:22:05] stylized hyperviolence

[01:22:07] so he was known for doing these westerns

[01:22:09] where people would

[01:22:11] get shot over and over in slow motion

[01:22:13] and blood spurting everywhere

[01:22:15] I mean that it's on TV

[01:22:17] makes a difference too because I think

[01:22:19] there has been much more violence

[01:22:21] in the movies going further back then on TV

[01:22:23] well

[01:22:25] yeah ok

[01:22:27] so again I was just starting to throw it out there

[01:22:29] because that's definitely out of the living dead

[01:22:31] yeah that's definitely something that carried over

[01:22:33] from the video game

[01:22:35] was the over the top

[01:22:37] ultraviolence

[01:22:39] but again like probably just

[01:22:41] maybe I don't know if it's because I'm

[01:22:43] desensitized to it or because I expected

[01:22:45] it from this universe

[01:22:47] from this world

[01:22:49] that it just didn't bother me

[01:22:51] I was very accepted of it

[01:22:53] the tone really

[01:22:55] to influences how we

[01:22:57] receive this stuff

[01:22:59] for me it almost feels like a comedy

[01:23:01] or a dramedy at least

[01:23:03] there's a lot of

[01:23:05] comedy like when

[01:23:07] the guy at Vault 4

[01:23:09] is like you know

[01:23:11] because Lucy went up to 12 and she wasn't supposed to

[01:23:13] he comes at her with this big giant

[01:23:15] machete type

[01:23:17] thing and now we sent it to you

[01:23:19] and you do death

[01:23:21] by evacuation to the surface

[01:23:23] and then he's like sawing

[01:23:25] her restraint

[01:23:27] overseer Benjamin is doing that

[01:23:29] like he saw I got it with a machete

[01:23:31] we really need to sharpen this

[01:23:33] it's ridiculous

[01:23:37] yeah or yeah

[01:23:39] and then

[01:23:41] oh god

[01:23:43] why'd I forget his name already

[01:23:45] um

[01:23:47] overseer

[01:23:49] Maximus

[01:23:51] Maximus comes in with the power

[01:23:53] armor and just starts to toss in people

[01:23:55] oh see I thought

[01:23:57] okay they made this goofy moment

[01:23:59] but now it's gonna turn dark

[01:24:01] he's gonna come in and just shoot everybody

[01:24:03] up right and I was like

[01:24:05] really bummed about that because I don't

[01:24:07] like when there's violence that could have been

[01:24:09] avoided and it's because of a misunderstanding

[01:24:11] but he didn't

[01:24:13] he busted the place up a bit

[01:24:15] maybe you know bruised a few people

[01:24:17] but then it was fine

[01:24:19] and she said don't and they kicked him out

[01:24:21] and I was like really relieved

[01:24:23] even because even the follow-up moment

[01:24:25] where she talks him into returning the core

[01:24:27] yeah and she drops it

[01:24:29] now they drop it down there

[01:24:31] and you just hear from down there thank you

[01:24:33] thanks

[01:24:35] I mean

[01:24:37] I love that so much that she insisted

[01:24:39] because she didn't want to kill a whole community

[01:24:41] even though it would help her get back to her father

[01:24:43] but the part that didn't make sense is that

[01:24:45] they let him out with it in the first place

[01:24:49] I thought they just sort of snuck out

[01:24:51] but they were

[01:24:53] their knowledge that he stole that thing

[01:24:55] I mean he

[01:24:57] yeah I think he was in the armor

[01:24:59] were they really going to stop him

[01:25:01] I guess that's a good point

[01:25:03] you know they were just going to let him walk out

[01:25:05] with it

[01:25:07] it's a good point

[01:25:09] do you think

[01:25:11] do you think we might see some Emmy nominations

[01:25:13] from anybody in this show

[01:25:17] because it's so genre

[01:25:19] I wouldn't be surprised if it was

[01:25:21] more technical type things

[01:25:23] okay what would you

[01:25:25] what would be the categories

[01:25:27] what would they be getting awards for

[01:25:29] best show

[01:25:31] best show okay

[01:25:33] I could see maybe yeah maybe best drama

[01:25:35] they might even put this in comedy

[01:25:39] I think it can go in either one

[01:25:41] yeah

[01:25:43] if they're going to put it out

[01:25:45] for your consideration

[01:25:47] they might wait to see what other shows

[01:25:49] might be nominated to see where they're going to put it

[01:25:51] because they nominate themselves

[01:25:53] they submit

[01:25:55] for which category

[01:25:57] so they might wait to see

[01:25:59] which one they have a better chance of winning

[01:26:01] yeah okay so they just

[01:26:03] you know

[01:26:05] category playing around with that

[01:26:07] but based on what we've seen

[01:26:09] I think isn't it

[01:26:11] still pretty rare for genre things to win anything

[01:26:13] so

[01:26:15] I wouldn't be surprised if they don't

[01:26:17] did Westworld or Game of Thrones ever win any Emmys

[01:26:19] I think Game of Thrones

[01:26:21] probably did

[01:26:23] the rings even win like best picture

[01:26:25] they got a lot of technical stuff

[01:26:27] well the movie actually won

[01:26:29] best picture return of the king

[01:26:31] yeah

[01:26:33] maybe Gwylian

[01:26:35] but do you think maybe like Ella Pernell

[01:26:37] or Walton Goggins could be nominated

[01:26:39] I would guess

[01:26:41] and hope Walton Goggins would over Ella Pernell

[01:26:43] yeah I would too

[01:26:45] I would too

[01:26:47] she was good but he was phenomenal

[01:26:49] he's great

[01:26:51] and it's what's so funny too

[01:26:53] is before this show was announced

[01:26:55] and he was announced to be on it

[01:26:57] I was talking to his publicist about getting him

[01:26:59] on the podcast because I wanted to talk

[01:27:01] to him just because I love him from

[01:27:03] Justified and other things now that he's

[01:27:05] on this show I'll never get him

[01:27:07] never get him

[01:27:09] I'll keep trying but I don't think it'll ever happen

[01:27:11] you never know

[01:27:13] any kind of

[01:27:15] any other things people

[01:27:17] we want to bring up about the series

[01:27:19] before we kind of transition a little bit

[01:27:21] into

[01:27:23] game talk because I know how

[01:27:25] I'm going to make the transition because there is one thing about the show

[01:27:27] I want to bring up

[01:27:29] to start that conversation

[01:27:31] but I don't want to do it unless

[01:27:33] we have other things to talk about

[01:27:35] the only thing I want to say is that I had a drink

[01:27:37] with Michael Emerson once and he was super nice

[01:27:39] I'm so jealous of that too

[01:27:41] I know you

[01:27:43] didn't I'm so jealous of that

[01:27:45] because we did a panel

[01:27:47] and

[01:27:49] Walker Stalker

[01:27:51] and he was such a trooper

[01:27:53] people would ask all these crazy questions

[01:27:55] and he would do his damn best to answer it

[01:27:57] as well as he could

[01:27:59] if he didn't know for sure he would just say what

[01:28:01] he thought it probably could have been

[01:28:03] and then I saw him at the bar

[01:28:05] later that night and I was sort of like

[01:28:07] went up next to him to order a drink

[01:28:09] but I didn't want to intrude and he was like

[01:28:11] oh hey that was a great panel and then

[01:28:13] we just sat and talked for like half an hour

[01:28:15] or something like that

[01:28:17] when Kristen and I were covering Lost over

[01:28:19] on Revisited there was one point

[01:28:21] where I literally

[01:28:23] one Monday I woke up and I just

[01:28:25] I found all the publicist

[01:28:27] information for everybody on the show

[01:28:29] and I just sent out a mass

[01:28:31] emails to everybody to try and get people on

[01:28:33] and

[01:28:35] you know Terri O'Quinn's

[01:28:37] people got back and said well he doesn't

[01:28:39] really want to talk about Lost anymore he wants to move on

[01:28:41] I was like okay whatever

[01:28:43] Michael Emerson's publicist got back to me

[01:28:45] and said oh he would probably love that

[01:28:47] let me see if I can get a hold of him

[01:28:49] because he still loves talking about that show

[01:28:51] and then scheduling wise it never worked out

[01:28:53] but

[01:28:55] I could see him because of the stories that you

[01:28:57] told and knowing when I know from his publicist

[01:28:59] I could see him being that kind of person

[01:29:01] he was and you know

[01:29:03] he's if you watch Lost

[01:29:05] he's

[01:29:07] he's not a he's a wily guy

[01:29:09] you know he's not to be trusted

[01:29:11] and he was just so

[01:29:13] sweet and nice in real life

[01:29:15] or just in the few minutes who knows

[01:29:17] maybe he's actually just like Ben Linus

[01:29:19] when I saw him in this

[01:29:21] show I've been conditioned

[01:29:23] not to trust him so even though he came across

[01:29:25] as a good guy as a character

[01:29:27] I was like what what is he up to but it just turned out to be

[01:29:29] a good guy maybe I'll reach out to his publicist

[01:29:31] again to get him on for fallout like that'd be

[01:29:33] yeah try it out kind of be good too

[01:29:35] but yeah he is I mean and he's such

[01:29:37] a great actor in the sense that

[01:29:39] you know you know talking about Lost again

[01:29:41] he was only supposed to be on what two or three episodes

[01:29:43] right really show and then he ended up being

[01:29:45] on the whole rest of

[01:29:47] they liked him yeah Lost was good about

[01:29:49] adapting to what was working

[01:29:51] yeah

[01:29:53] yeah you could say his his role

[01:29:55] is probably the most iconic

[01:29:57] series

[01:29:59] yeah

[01:30:01] and Ben and Nicky and Paolo not so much

[01:30:03] not so much no

[01:30:05] thank god

[01:30:07] they didn't make it on the show

[01:30:09] well I'd say let's just go right

[01:30:11] into it

[01:30:13] okay so with that being said

[01:30:15] the end of the series

[01:30:17] is a perfect transition into

[01:30:19] bringing us into the video game world

[01:30:21] because

[01:30:23] it is a big reveal for anybody who

[01:30:25] is familiar with the video game series

[01:30:27] of fallout television

[01:30:29] people aren't if you've never seen

[01:30:31] the series before or never played the games

[01:30:33] before you're not familiar with it

[01:30:35] you are not familiar with the city that we see

[01:30:37] at the end of fallout

[01:30:39] well I do know that the highest rated

[01:30:41] fallout game is fallout new Vegas

[01:30:43] and that's all I know and that is what

[01:30:45] we see at the end

[01:30:47] of season

[01:30:49] one of fallout and then we see the NCR

[01:30:51] right there's

[01:30:53] so wait are we getting into

[01:30:55] spoilery should we warn people now that

[01:30:57] probably a good idea

[01:30:59] we just talked about yeah

[01:31:01] but yeah now if we want to talk more

[01:31:03] and we're and if you don't want to hear

[01:31:05] things about the games that could

[01:31:07] potentially come up in the series in

[01:31:09] the future then you should skip to

[01:31:11] the listener feedback section yeah we

[01:31:13] don't I mean we don't know

[01:31:15] if any of the stuff that we're going to mention is going to make it into season 2

[01:31:17] but there's always a potential

[01:31:19] for it so yeah

[01:31:21] if you want to kind of avoid it now's the time

[01:31:23] I'll put it in the show notes the time

[01:31:25] stamps for when to come back in

[01:31:27] for listener feedback and everything else

[01:31:29] but yeah like

[01:31:31] I that got me excited

[01:31:33] because I've never played new Vegas

[01:31:35] but I know how beloved

[01:31:37] that game is

[01:31:39] and I was excited to see that

[01:31:41] yeah so I think that is

[01:31:43] something that's going to

[01:31:45] was always going to hang over

[01:31:47] the show is

[01:31:49] the comparison to

[01:31:51] video games and sort of like

[01:31:53] the story canon

[01:31:55] the video game side versus the story canon

[01:31:57] and the TV show

[01:31:59] and I guess

[01:32:01] my take on it is that the

[01:32:03] the various games right the

[01:32:05] various iteration of the games

[01:32:07] are basically in separate worlds and there's not a whole lot of overlap in the story

[01:32:11] they're not all like canon to each other

[01:32:13] I thought this was just another story

[01:32:15] in the universe and do they contradict each other

[01:32:17] yeah well no so that's what I'm saying is like

[01:32:19] they're all basically stand alone

[01:32:21] stories in those games

[01:32:23] don't really overlap at all

[01:32:25] but they're in the same world

[01:32:27] well it is but like you know

[01:32:29] they don't have like

[01:32:31] New Vegas was kind of its own thing

[01:32:33] and kind of had a unique story

[01:32:35] that was sort of different than all the other ones

[01:32:37] again even though people

[01:32:39] some people they consider that the best

[01:32:41] in this series but

[01:32:43] again so there's really not a whole lot of overlap

[01:32:45] and like you're saying that the thing about the fall

[01:32:47] of video games is that they can just sort of take

[01:32:49] this you know this

[01:32:51] universe and all of the

[01:32:53] you know call outs and all of the

[01:32:55] you know tropes and everything

[01:32:57] and they could just apply it to anywhere right

[01:32:59] like kind of like Grand Theft Auto they can have

[01:33:01] it anywhere they want

[01:33:03] and it's a standalone story for those

[01:33:05] but there's a whole back story to the world

[01:33:07] that they have to honor at least

[01:33:09] right but again like

[01:33:11] they don't dwell they don't get it in that much

[01:33:13] they're mostly focused on

[01:33:15] there's not a lot of history

[01:33:17] of Vault Tech

[01:33:19] and management and on all of that

[01:33:21] in the video games a lot of it is really kept

[01:33:23] open in kind of a mystery

[01:33:25] the show dives into it a lot more

[01:33:27] than the games ever did

[01:33:29] so the show is kind

[01:33:31] of giving us more of an expanded

[01:33:33] look at this universe that the games

[01:33:35] you know because like the games themselves

[01:33:37] like all of the stuff that we get

[01:33:39] in the first couple episodes

[01:33:41] of the show and then little scenes here

[01:33:43] and there of life in a vault

[01:33:45] you don't get any of that in

[01:33:47] any of the games the games legitimately

[01:33:49] start with you leaving the vault

[01:33:51] leaving but do you think

[01:33:53] that the creators of the games have

[01:33:55] like a Bible for the world that

[01:33:57] they yeah and that the

[01:33:59] elements that they place in the games

[01:34:01] align with

[01:34:03] that and then they probably handed

[01:34:05] something like that over consulted

[01:34:07] with the showrunner so it would all fit together

[01:34:09] even though it doesn't come out in the

[01:34:11] game so much as like part of the story

[01:34:13] something like that

[01:34:15] yeah again like like you're saying they

[01:34:17] have this fallout universe

[01:34:19] and they can you know

[01:34:21] the great thing about it is

[01:34:23] you can go anywhere and find some new

[01:34:25] story right you can go find some

[01:34:27] forgotten settlement or you can

[01:34:29] find some underground vault that

[01:34:31] was abandoned or you can find some

[01:34:33] you know weird mad scientists

[01:34:35] hide out right it's just

[01:34:37] like it can be anything there's all kinds

[01:34:39] of factions that you can

[01:34:41] get involved with there's

[01:34:43] a lot more robots in the

[01:34:45] the video games and

[01:34:47] there's whole factions and star lines

[01:34:49] with those particularly you know like

[01:34:51] they had the robo brain right so they figured out

[01:34:53] how to put brains inside of robots

[01:34:55] and control things

[01:34:57] so the

[01:34:59] I think that's sort of the

[01:35:01] sort of brilliance of the whole thing

[01:35:03] and why I think it leads well to these

[01:35:05] TV shows is because again

[01:35:07] canon is just

[01:35:09] not that big a deal right like they

[01:35:11] can just make up whatever shit they want or

[01:35:13] they could just go how about this they can go off on a different

[01:35:15] storyline and I don't have to really worry about

[01:35:17] your continuity all that much

[01:35:19] I mean it's like okay so like

[01:35:21] for example Star Wars

[01:35:23] big sprawling universe but

[01:35:25] if like especially

[01:35:27] Dave Filoni the guy behind the Clone Wars

[01:35:29] if he does a story

[01:35:31] he could do his own standalone story but the

[01:35:33] dressing that he puts around it

[01:35:35] the creatures that he puts in

[01:35:37] it's all going to be

[01:35:39] something that makes sense in the universe

[01:35:41] you may have seen this type of alien before

[01:35:43] and if they're like

[01:35:45] especially in doing mining

[01:35:47] this alien then they might be minors in this

[01:35:49] standalone story that he does so I

[01:35:51] guess my point in saying all this is that

[01:35:53] even though

[01:35:55] the story itself could be unique

[01:35:57] in the different games

[01:35:59] there's still like

[01:36:01] a cohesiveness to the background

[01:36:03] maybe but you're saying

[01:36:05] not so much it doesn't matter

[01:36:07] it's just irradiated world and that's all

[01:36:09] yeah well the tropes are there

[01:36:11] and again that sort of universe right where

[01:36:13] that world

[01:36:15] so again this everything is

[01:36:17] stuck in this post-Wold War 2

[01:36:19] you know 50's

[01:36:21] optimistic

[01:36:23] corporations are your saviors

[01:36:25] or evil

[01:36:27] all that stuff and then all the college again

[01:36:29] how Nukkukola is such a big part of

[01:36:31] the universe to the point where it's

[01:36:33] their money

[01:36:35] and they pay with bottle caps yeah

[01:36:37] so again

[01:36:39] all these things again like all the food

[01:36:41] young dem deviled eggs

[01:36:43] we had

[01:36:45] the dirty water

[01:36:47] right you know she was drinking

[01:36:49] dirty water

[01:36:51] all the various guns

[01:36:53] right so

[01:36:55] so maybe I just sort of mentioned that

[01:36:57] I kind of brought this up before is that

[01:36:59] it's almost the same game

[01:37:01] as Skyrim

[01:37:03] for oblivion elder scrolls right it's the same

[01:37:05] game engine they use the same scripting

[01:37:07] language they use the same

[01:37:09] like

[01:37:11] voice actors the same

[01:37:13] sounds atmospheric sounds

[01:37:15] the same

[01:37:17] it's like

[01:37:19] they're all RPGs so the same style of

[01:37:21] games which is a role-playing game

[01:37:23] where you take a character but then you

[01:37:25] kind of build them up their stats and stuff

[01:37:27] over the course of the game

[01:37:29] so again the big open world

[01:37:31] and you know again

[01:37:33] you can upgrade everything

[01:37:35] they're different

[01:37:37] genre one of my favorite nods

[01:37:39] to the game you know in the very beginning

[01:37:41] when Lucy is sitting down and she's talking

[01:37:43] to the overseers

[01:37:45] of everything

[01:37:47] we get her

[01:37:49] listing off all of her traits

[01:37:51] that's basically building

[01:37:53] your character that's creating

[01:37:55] your character for the game and that's on purpose

[01:37:57] yeah she's talking about

[01:37:59] her strength

[01:38:01] she's talking about her charisma

[01:38:03] she's talking about all these different statistics

[01:38:05] that you have to do when you are creating your character

[01:38:07] for the world and then

[01:38:09] the Pip Boy which is the computer

[01:38:11] that they wear on their arm

[01:38:13] I was always trying to look at the screen

[01:38:15] of that when I was watching because you have

[01:38:17] the Vault tech

[01:38:19] Vault Boy on there

[01:38:21] with all these different numbers

[01:38:23] and that's what you have in the game

[01:38:25] like you look like

[01:38:27] it's your map

[01:38:29] it's your stats

[01:38:31] it's your health status, it's everything

[01:38:33] so it's the PDA right?

[01:38:35] most games have a PDA so it's this one

[01:38:37] although it's huge and chunky

[01:38:39] so it's actually I thought that was kind of weird

[01:38:41] that they would have that

[01:38:43] in the TV show because

[01:38:45] it's completely

[01:38:47] not practical right? it's this huge thing

[01:38:49] strapped to your arm that gets in the way of everything

[01:38:51] and it's really clunky

[01:38:53] how you have to do everything

[01:38:55] but again it's just

[01:38:57] this show is heightened and it's in its own

[01:38:59] like atomic age

[01:39:01] art reality

[01:39:03] you know I think it fits

[01:39:05] well I mean

[01:39:07] they needed it

[01:39:09] they needed PDA for the game right?

[01:39:11] you got to see all these menus

[01:39:13] they got to do it

[01:39:15] and then they want to have it look stylized

[01:39:17] so you're not going to have it

[01:39:19] like there's a theme

[01:39:21] of us versus them

[01:39:23] or

[01:39:25] individualism

[01:39:27] conservative versus leftist kind of a thing

[01:39:29] and I feel like this became a symbol

[01:39:31] of if you're on one side

[01:39:33] if you're wearing this thing that means

[01:39:35] it's kind of like a mega hat

[01:39:37] not the same idea but just

[01:39:39] I only say that in a way that it identifies you

[01:39:41] as a certain kind of person and other people don't like it

[01:39:43] if they see it

[01:39:45] so I think it functioned in that way

[01:39:47] specifically Vault Dwellers

[01:39:49] Cooper said he lost jobs because

[01:39:51] he did the commercial for the Vault

[01:39:53] yeah

[01:39:55] so the idea is

[01:39:57] it was supposed to be only Vault Dwellers have these

[01:39:59] and in the games

[01:40:01] you would have random MP speeds go wow

[01:40:03] it was just totally rare thing

[01:40:05] because you hardly ever see Vault Dwellers

[01:40:07] but they had multiple Pip Boys for sale

[01:40:09] in the

[01:40:11] merchant shop in Philly

[01:40:13] amongst other sort of call outs

[01:40:15] from the video games like the bobble heads

[01:40:17] right you saw those bobble heads

[01:40:19] the vault boy

[01:40:21] those are skill upgrade

[01:40:23] yeah

[01:40:25] they're permanent skill upgrades

[01:40:27] you get like a plus one permanently to a skill

[01:40:29] depending on which bobble head

[01:40:31] that you find in the game

[01:40:33] so it's one of these things like in a lot of games

[01:40:35] it's those things that are hidden

[01:40:37] that you're supposed to find

[01:40:39] that makes you go explore

[01:40:41] or you get

[01:40:43] so that's what they are they're basically just ways

[01:40:45] because they're just hidden everywhere so you just got to go find them

[01:40:47] so it encourages exploration

[01:40:49] yeah so

[01:40:51] again that's another call out

[01:40:53] if I was to say what is the

[01:40:55] what Vault is

[01:40:57] the game right it's just a big open world

[01:40:59] that you explore

[01:41:01] and you'll find like again anywhere

[01:41:03] you go you'll find some fungy

[01:41:05] weird character or person

[01:41:07] or robot or something or you get in a fight

[01:41:09] but again it's just like

[01:41:11] anywhere you go you'll find something cool

[01:41:13] so it really makes

[01:41:15] exploration a big part of the

[01:41:17] game right like you're going to see this

[01:41:19] huge world

[01:41:21] and you're going to go out and find all the cool stuff in it

[01:41:23] so

[01:41:25] then okay then so skill upgrades

[01:41:27] this is the other one right so you got to do stuff that

[01:41:29] skill upgrades and then you can do a lot of fighting

[01:41:31] right so

[01:41:33] with how even how

[01:41:35] hyper violent the TV show was

[01:41:37] it's a tent of 1%

[01:41:39] even if the fighting in the TV

[01:41:41] getting into the game

[01:41:43] last time I was the same you said

[01:41:45] if Joel killed as many people on the show

[01:41:47] as he did in the game you would think he was just a psychopath

[01:41:49] yeah

[01:41:51] you also talk about too

[01:41:53] we talked about how the differences

[01:41:55] in Lucy's character how

[01:41:57] at certain times she's all

[01:41:59] bloodied up and she's wearing all this miscellaneous

[01:42:01] armor well that's your character in the

[01:42:03] game too you start in a

[01:42:05] vault jumpsuit and as you progress

[01:42:07] through you get all these

[01:42:09] different types of armor upgrades that you're

[01:42:11] constantly swapping out because you're taking them off of people that you killed

[01:42:15] so Lucy's character does the same thing

[01:42:17] throughout the game or throughout the TV

[01:42:19] show too is that you see her wearing

[01:42:21] just random

[01:42:23] pieces of armor

[01:42:25] on her body which is

[01:42:27] another great call out to the game

[01:42:29] yeah

[01:42:31] that was almost exactly the armor

[01:42:33] vault suit from the game

[01:42:35] yeah we had that same

[01:42:37] sort of strapping

[01:42:39] yeah so

[01:42:41] so

[01:42:43] and then the next one big one okay so there's

[01:42:45] exploration skill upgrades

[01:42:47] and then

[01:42:49] uh

[01:42:51] uh

[01:42:53] I guess you call it

[01:42:55] stuff upgrades right you're gonna upgrade your equipment

[01:42:57] so there's uh

[01:42:59] all these upgrade stations

[01:43:01] that you have you can then

[01:43:03] in the

[01:43:05] fall of four at least

[01:43:07] there's a huge variety of

[01:43:09] power suits so in the previous ones there's

[01:43:11] only a couple I think the 251 and the T 60

[01:43:13] but in fall of four

[01:43:15] just went over the top and there's so many

[01:43:17] you can wear those

[01:43:19] you can wear them

[01:43:21] and you can mix and match pieces from

[01:43:23] different suits

[01:43:25] and just like in the show

[01:43:27] you need a fusion core to power them

[01:43:29] otherwise they are useless

[01:43:31] it's right and then you'll notice that the

[01:43:33] power

[01:43:35] supply or you know whatever in the vault

[01:43:37] also use one of those right so those fusion

[01:43:39] cores end up being used all over in the

[01:43:41] game and you'll find them

[01:43:43] cause you'll run out of fusion cores

[01:43:45] right and then you'll have to go find one

[01:43:47] right

[01:43:49] and I think just briefly

[01:43:51] it's kind of worth it to mention

[01:43:53] to people who don't know that

[01:43:55] like nuclear power plants

[01:43:57] nuclear power plants right now are based

[01:43:59] on the science of nuclear

[01:44:01] fission which means splitting

[01:44:03] an atom and energy is

[01:44:05] released but also toxicity the nuclear

[01:44:07] waste that's super

[01:44:09] super toxic and also dangerous

[01:44:11] and we're trying to

[01:44:13] figure out how to

[01:44:15] do nuclear fusion

[01:44:17] which is what is happening inside

[01:44:19] the sun and that's when you smash

[01:44:21] atoms together

[01:44:23] not pull them apart

[01:44:25] and there's also energy created in that action

[01:44:27] but

[01:44:29] supposedly it has no toxic

[01:44:31] byproduct but we just can't quite

[01:44:33] figure out how to do it but if you could

[01:44:35] figure it out from what I understand

[01:44:37] you could just have a small amount

[01:44:39] of material that could produce

[01:44:41] tons and tons of energy for a long long long time

[01:44:43] that's kind of the

[01:44:45] cold fusion that they is developing

[01:44:47] in this series

[01:44:49] and that's kind of the

[01:44:51] when I mentioned at the top of this episode

[01:44:53] the alternate reality

[01:44:55] that the show is

[01:44:57] this is a 1950s where fusion has been

[01:44:59] mass produced

[01:45:01] I mean cars are run

[01:45:03] on fusion cores

[01:45:05] that's why in this different time

[01:45:07] these armored suits and everything

[01:45:09] are run by fusion cores

[01:45:11] from the 1950s

[01:45:13] because they last for hundreds

[01:45:15] if not thousands of years

[01:45:17] you know so that's

[01:45:19] what we get all that but going real quick

[01:45:21] to just to cut you off for a second there

[01:45:23] but

[01:45:25] going back to

[01:45:27] locations and things like that

[01:45:29] I think one of the great things that

[01:45:31] the series has working for itself

[01:45:33] is when it comes to the history

[01:45:35] and the lore

[01:45:37] the show kind of has a sandbox to work in

[01:45:39] when it comes to

[01:45:41] what they're doing in the past

[01:45:43] explaining the origin of this world

[01:45:45] because the games don't do it

[01:45:47] so the shows are kind of working in a sandbox

[01:45:49] that's their own little world

[01:45:51] to build up that story and create it

[01:45:53] and the other thing

[01:45:55] that the series is working for them as well

[01:45:57] in regards to not kind of

[01:45:59] stepping on

[01:46:01] things that have already been established

[01:46:03] in the games is the fact that fallout 3

[01:46:05] takes place in DC

[01:46:07] 4 is in Boston

[01:46:09] the fallout games are on the west coast

[01:46:11] with the exception of Las Vegas

[01:46:13] or on the east coast

[01:46:15] with the exception of new Vegas which is

[01:46:17] in Las Vegas so using

[01:46:19] the west coast that's their own

[01:46:21] again little sandbox to use

[01:46:23] that they don't have to worry about stepping

[01:46:25] on the toes of anything that's been established

[01:46:27] already in the games

[01:46:29] yeah so again

[01:46:31] there's an implied shared universe

[01:46:33] or shared world

[01:46:35] but they just don't overlap

[01:46:37] most people just don't travel

[01:46:39] so you could say that's kind of like

[01:46:41] a weird contradiction

[01:46:43] because there's tons of people

[01:46:45] and they've got these settlements

[01:46:47] and they've got things powered

[01:46:49] but they don't clear

[01:46:51] any of the debris anywhere

[01:46:53] everything is still bombed out

[01:46:55] and rubble and everything

[01:46:57] they just want to keep it

[01:46:59] post-pacocalyptic

[01:47:01] they don't want it to build

[01:47:03] or re-grow anything

[01:47:07] I think it was kind of interesting too

[01:47:09] that they had some

[01:47:11] this is sort of a difference in the games

[01:47:13] that they had some places that were going through forests

[01:47:15] and stuff where most of the

[01:47:17] I don't recall a whole lot of forests

[01:47:19] and fallout games

[01:47:21] everything is just bombed out

[01:47:23] and irradiated and dead

[01:47:25] and you know, mutated and weird

[01:47:27] so how does force

[01:47:29] stay around but you know, again it's

[01:47:31] I don't know if that's

[01:47:33] an important point or not

[01:47:35] or it's just this difference

[01:47:37] Do you guys think that

[01:47:39] the story of

[01:47:41] Vault Tech actually being the ones

[01:47:43] that

[01:47:45] caused the nuclear bomb to go off

[01:47:49] was new for the series then

[01:47:51] that wasn't in the game at all

[01:47:53] like that wasn't the intention of the game

[01:47:55] I don't recall that being in the game at all

[01:47:57] I think that was a nice little twist

[01:47:59] It is, yeah

[01:48:01] again it goes along with

[01:48:03] the whole aesthetic

[01:48:05] or the world but

[01:48:07] it's contradictory

[01:48:09] the various games they have

[01:48:11] various sub-planations and most of it you'll find

[01:48:13] like a terminal somewhere

[01:48:15] and you'll see some records

[01:48:17] but they never

[01:48:19] really go into a lot of detail

[01:48:21] I think a lot of it was just

[01:48:23] the war

[01:48:25] the war with the Americans

[01:48:27] US and the Chinese just got out of hand

[01:48:29] it was just a spontaneous thing

[01:48:31] and there wasn't any weird

[01:48:33] you know, conspiracy

[01:48:35] or anything

[01:48:37] but then there was other things like

[01:48:39] you get into the DLC

[01:48:41] the DLC has its own thing

[01:48:43] so there's actually

[01:48:45] a Nuka World DLC

[01:48:47] that I don't know if they have to go into

[01:48:49] but it's probably one of the best DLCs

[01:48:51] across any video game I've played

[01:48:53] it's so good but they had their own

[01:48:55] sort of like how the

[01:48:57] military

[01:48:59] got their

[01:49:01] weapons and ended up

[01:49:03] leading to wars and things like that

[01:49:05] so again, so

[01:49:07] like I was saying

[01:49:09] most of these video games is just a

[01:49:13] an avenue to explore these

[01:49:15] stories, you know, like they don't get

[01:49:17] caught up in canon at all

[01:49:19] you know, they just

[01:49:21] you got caps, you got Nuka Cola

[01:49:23] you know, you got

[01:49:25] you know, you have Devil Eggs

[01:49:27] you got, you know

[01:49:29] the barrels and the gulpers

[01:49:31] actually the gulpers is from a DLC

[01:49:33] that was kind of an interesting choice to use there

[01:49:39] but again

[01:49:41] the games are just super fun

[01:49:43] like I was saying before because

[01:49:45] you can just, if you really like

[01:49:47] exploration in games it's perfect

[01:49:49] they are a lot of fun

[01:49:51] like I said, I'm even getting back into them now

[01:49:53] I'm replaying for now

[01:49:55] and I'm replaying it with the DLC

[01:49:57] because I've never played the DLC

[01:49:59] on it last time so now the DLC is installed

[01:50:01] so and I've already seen

[01:50:03] it's already popped up in my

[01:50:05] mission log to go to Nuka World

[01:50:07] and I just haven't gone there yet

[01:50:09] one of the things that I

[01:50:11] wanted to bring up real quick is

[01:50:13] one of the things that the show kind of did

[01:50:15] that played a nod to the games

[01:50:17] is one of the most iconic things

[01:50:19] for Fallout is

[01:50:21] the thumbs up is the

[01:50:23] Vault Boy thumbs up

[01:50:25] it's on everything, it's in the games

[01:50:27] it's in the show

[01:50:29] but the show gave us an origin

[01:50:31] of Vault Boy

[01:50:33] and it's Cooper

[01:50:35] yeah, I think so

[01:50:37] that was interesting

[01:50:39] again I think they just made that up

[01:50:41] for the show and it's not a bad thing

[01:50:43] but again

[01:50:45] it goes back to what I said earlier

[01:50:47] is that they kind of have their own little sandbox to play

[01:50:49] and they create

[01:50:51] this backstory that the games never gave us

[01:50:53] so for them

[01:50:55] it's taking advantage of the format

[01:50:57] because shows are

[01:50:59] much more about story

[01:51:01] in general

[01:51:03] I mean, you know, the games

[01:51:05] why not tell the story

[01:51:07] yeah

[01:51:09] anything from the games

[01:51:11] that we didn't get in this season

[01:51:13] that you would want to see pop up in season 2

[01:51:15] because I can think of one thing

[01:51:17] I want to see in season 2

[01:51:19] well, okay, so

[01:51:21] are they going to start to

[01:51:23] sort of get into

[01:51:25] some of the game mechanics more

[01:51:27] and then try to explore those

[01:51:29] again, so the big parts of the games

[01:51:31] are exploration

[01:51:33] then scrapping

[01:51:35] just going around and finding scrap

[01:51:37] that you can use to upgrade things

[01:51:39] so you got to scrap and you got to explore

[01:51:41] all the crazy weapons

[01:51:43] so they kind of pointed out

[01:51:45] I think

[01:51:47] the Blood of the Hood of Steel Knight

[01:51:49] they had a

[01:51:51] laser rifle sticking out of the bag

[01:51:53] they lug around so you can see the butt end

[01:51:55] of it

[01:51:57] but I didn't see any, so I was hoping

[01:51:59] there would be a lot more crazy weapons frankly

[01:52:03] yeah, no go ahead

[01:52:05] so there's actually

[01:52:07] two things I would like to see pop up in season 2

[01:52:11] in season 1 we got

[01:52:13] the Brotherhood of Steel, we got the Raiders

[01:52:15] and we got the New California Republic

[01:52:17] yeah

[01:52:19] I want to see the Institute

[01:52:21] and I want to see the Minute Men

[01:52:23] there are other

[01:52:25] factions that we need to see

[01:52:27] pop up

[01:52:29] so that's a really good point is that a big part

[01:52:31] of the video games is the factions

[01:52:33] like you come across some settlement

[01:52:35] and then it's going to be

[01:52:37] you know, the whatever it is

[01:52:39] the Raiders, the Brotherhood of Steel

[01:52:41] the Institute

[01:52:43] the Railroad

[01:52:45] the

[01:52:47] Ghouls

[01:52:49] the merchants, the settlers

[01:52:51] then there's the various monsters

[01:52:53] right and

[01:52:55] the robots right so there's just

[01:52:57] tons and tons of different factions

[01:52:59] right and they all

[01:53:01] then there's a karma thing in the game

[01:53:03] so that you can people know

[01:53:05] if you're good or bad and they'll respond

[01:53:07] you differently

[01:53:09] I don't know how they would institute

[01:53:11] I don't know how they would put that into a show

[01:53:13] I don't think every

[01:53:15] because you're not going to see two different versions

[01:53:17] of the same events played out

[01:53:19] bad

[01:53:21] I don't think there's ways to bring everything from the game into the series

[01:53:23] but that is something worth noting

[01:53:25] because it's I've read about it in this particular

[01:53:27] to well some

[01:53:29] other games have it but where

[01:53:31] what Doug is saying I guess is if you

[01:53:33] kill a lot of people then people might treat

[01:53:35] you differently than if you're nice right yeah

[01:53:37] yeah they'll attack you

[01:53:39] right like you'll be you know

[01:53:41] so you'll have you get a reputation

[01:53:43] right so there's reputation with these factions

[01:53:45] and if he gets too bad they attack

[01:53:47] you and if you're good then they'll be nice

[01:53:49] to you and you'll actually get okay

[01:53:51] then they so a big

[01:53:53] part of the games is

[01:53:55] also the speech

[01:53:57] right so you spend a lot of time in

[01:53:59] these dialogue trees

[01:54:01] going through these various you know

[01:54:03] dialogue choices and you got to pick the right ones

[01:54:05] right so it's very RPG in that

[01:54:07] regard and then if you have a

[01:54:09] better speech skill that they'll be

[01:54:11] more likely to give you you know better

[01:54:13] responses and all these things

[01:54:15] I don't know you know

[01:54:17] again if these game mechanics make

[01:54:19] sense for the right or not

[01:54:21] but because they

[01:54:23] sometimes I think if

[01:54:25] a game mechanic

[01:54:27] just doesn't make sense

[01:54:29] and they try to force it in then that would be a mistake

[01:54:31] like there's some things that they should just be like

[01:54:33] nope that doesn't make any sense

[01:54:35] I think it would basically just be

[01:54:37] you're going to come across a character who just seems

[01:54:39] much more charismatic than anybody else

[01:54:41] and that's kind of the way they're

[01:54:43] going to kind of dive into those different

[01:54:45] kind of things

[01:54:47] the only other thing I would I know

[01:54:49] for sure I would like to see in season 2

[01:54:51] and I know I've seen people online

[01:54:53] say they were disappointed

[01:54:55] not to see it in season 1 but the

[01:54:57] writers and the showrunners kind of said

[01:54:59] well this was something we were saving

[01:55:01] for a season 2 is I want to see death claws

[01:55:03] now did they

[01:55:05] hint at it

[01:55:07] like oh there's a death call

[01:55:09] there's a death call skull

[01:55:11] they also think that like remember they were getting

[01:55:13] dragged away and they ended up involved for

[01:55:15] and I thought it was looked like a death claw or

[01:55:17] something like that

[01:55:19] I don't know about that

[01:55:21] you could be right I don't know

[01:55:23] but I think it would be good if you want to see a full

[01:55:25] on one though

[01:55:27] it's pretty shocking

[01:55:29] when you see in the game the first time

[01:55:31] oh it's one of those things that when you're in the

[01:55:33] game the moment you see one you're like oh I'm going

[01:55:35] the other way

[01:55:37] yeah well maybe that's

[01:55:39] I'm sure they're saving something

[01:55:41] like I did because I've never played

[01:55:43] the games but I know that

[01:55:45] New Vegas is

[01:55:47] considered by many fans to be the best one

[01:55:49] and so just to see that call out

[01:55:51] to it at the end like this is what's coming up next

[01:55:53] was pretty cool

[01:55:55] yeah it was

[01:55:57] it's a good one

[01:55:59] I think it's

[01:56:01] let's just say

[01:56:03] it's

[01:56:05] somewhat controversial right there's very

[01:56:07] strong opinions one way or the other which

[01:56:09] which is the best

[01:56:11] I just before the podcast

[01:56:13] googled rank

[01:56:15] the fallout games

[01:56:17] and I went to five different sites

[01:56:19] and they all have new vans

[01:56:21] oh every site has a new vanguards

[01:56:23] I mean so it's so popular

[01:56:25] like I said I've never played it

[01:56:27] but even I at the end of the show

[01:56:29] when I saw New Vegas I was like

[01:56:31] okay we're going to New Vegas

[01:56:33] yes I have to play New Vegas before season 2

[01:56:35] comes out

[01:56:37] and there's a fallout 5 in the works

[01:56:39] but Bethesda is prioritizing

[01:56:41] the Skyrim

[01:56:43] follow up first

[01:56:45] yeah so it's gonna be a while

[01:56:47] well let's just open up the fact that they

[01:56:49] it used to be single player

[01:56:51] offline

[01:56:53] RPG game

[01:56:55] then they decided

[01:56:57] MMOs

[01:56:59] are where we make all the money in

[01:57:01] microtransactions so they came out

[01:57:03] with an MMO fallout called fallout 76

[01:57:05] which apparently

[01:57:07] has like

[01:57:09] exploded

[01:57:11] in players since

[01:57:13] the series came out

[01:57:15] yeah I read it was really

[01:57:17] disappointing on launch but has gotten better

[01:57:19] they've made a number of improvements

[01:57:21] but it still isn't listed high

[01:57:23] in the rankings it's like mid level

[01:57:25] I frankly

[01:57:27] refuse to play it

[01:57:29] I jumped into it for a little bit

[01:57:31] I got bored of it pretty quick because I just don't like playing MMOs

[01:57:33] yeah

[01:57:35] that's the thing and I think

[01:57:37] they dumbed down the game mechanics

[01:57:39] and there's just

[01:57:41] again the whole thing is supposed to be the lone wanderer

[01:57:43] is the literal name

[01:57:45] of the main character

[01:57:47] and here you are it's filled with all

[01:57:49] thousands of people

[01:57:51] thousands of lone wanderers

[01:57:53] we're all individuals

[01:57:55] so

[01:57:57] I'm just

[01:57:59] it's interesting

[01:58:01] that they are going to come out with a new Skyrim

[01:58:03] single player Skyrim and single player

[01:58:05] fallout

[01:58:07] because that goes

[01:58:09] but that doesn't just look like they weren't going to do anything

[01:58:13] more with single player

[01:58:15] it's all micro transaction MMOs

[01:58:17] and screw all this other stuff

[01:58:19] maybe it's because of the show

[01:58:21] or maybe because everybody just kept screaming about it

[01:58:23] but

[01:58:25] remember

[01:58:27] fallout is Skyrim

[01:58:29] it's basically

[01:58:31] Skyrim with different costumes

[01:58:33] it's the same way

[01:58:35] it's the same way that Grand Theft Auto

[01:58:37] is Red Dead Redemption

[01:58:39] both Rockstar

[01:58:41] and LA Noir

[01:58:43] yeah exactly

[01:58:45] it's the same mechanics

[01:58:47] you know

[01:58:49] just a different genre

[01:58:51] thanks Michael

[01:58:53] but it is kind of the same game

[01:58:55] right and

[01:58:57] if you do like fallout

[01:58:59] you probably would like Skyrim

[01:59:01] and vice versa

[01:59:03] you would probably enjoy it

[01:59:05] it just has

[01:59:07] a unique setting

[01:59:09] and unique world and everything

[01:59:11] but they're pretty damn fun and you can see why

[01:59:13] again they really translate to the TV show

[01:59:15] because it's just unlimited potential

[01:59:17] they can make stories anywhere

[01:59:19] you just walked down the road

[01:59:21] and you get to some other town

[01:59:23] and suddenly it's a whole

[01:59:25] it's been taken over by rad roaches

[01:59:27] and you have to free the town

[01:59:29] for being trapped or

[01:59:31] I'm just making this up but you know

[01:59:33] they needed to capture kind of what was special

[01:59:35] and unique about fallout which is that

[01:59:37] atomic age 50s optimist that we talked about

[01:59:39] combined with that just

[01:59:41] depraved, mutant

[01:59:43] dark

[01:59:45] brutality

[01:59:47] and I would say too if anybody wants to dive into these games

[01:59:49] which I kind of share your sentiment Doug

[01:59:51] like I recommend these games because they are a lot of fun

[01:59:53] I would actually say fallout 4

[01:59:55] is probably the best one to start with

[01:59:57] one because it doesn't feel as dated

[01:59:59] some of the other games definitely

[02:00:01] feel a little dated graphic wise

[02:00:03] however

[02:00:05] a fallout 4 still holds up

[02:00:07] in its original graphics

[02:00:09] and April 25th

[02:00:11] this coming week they are releasing a

[02:00:13] next-gen update

[02:00:15] for ps5 and

[02:00:17] Microsoft Series X for fallout 4

[02:00:19] so it's getting updates

[02:00:21] and I think it's a free update

[02:00:23] if you own the game

[02:00:25] excellent

[02:00:27] not only that but fallout 4

[02:00:29] actually has a really great intro story

[02:00:31] that kind of introduces you to this world

[02:00:33] yeah

[02:00:35] it is really a good

[02:00:37] you kind of get the whole universe

[02:00:39] really well presented

[02:00:41] and you don't miss anything

[02:00:43] story-wise from fallouts 1, 2 and 3

[02:00:45] because they are all separate

[02:00:47] stories in different cities and everything

[02:00:49] so fallout 4 is a nice kind of like encased

[02:00:53] good place to start

[02:00:55] good introduction to the world with everything

[02:00:57] I plan on going back to fallout

[02:00:59] Vegas once I'm done with fallout 4

[02:01:01] although fallout 4 might take me a while

[02:01:03] because I'm falling back into the same thing

[02:01:05] I did the first time I played

[02:01:07] in that

[02:01:09] trying to do everything

[02:01:11] well trying to do all the side quests

[02:01:13] but then I get to a point where you discover

[02:01:15] a different vault

[02:01:17] you discover a new vault

[02:01:19] and it's vault 88

[02:01:21] once you get inside this vault

[02:01:23] you meet Agul

[02:01:25] who is still in her right mind

[02:01:27] she's actually the

[02:01:29] overseer

[02:01:31] she's the overseer of this vault

[02:01:33] but there's nobody else she's the only one there

[02:01:35] and you actually clear out

[02:01:37] this entire place and it becomes

[02:01:39] your sandbox to rebuild a vault

[02:01:41] and I spend

[02:01:43] hours in this fucking vault

[02:01:45] just rebuilding and

[02:01:47] recruiting new people to come into this vault

[02:01:49] so

[02:01:51] it's kind of cool because

[02:01:53] I believe that DLC

[02:01:55] is the one where again you could sort of

[02:01:57] make your own vaults

[02:01:59] and you can actually set up weird

[02:02:01] sadistic

[02:02:03] science experiments and put

[02:02:05] all the people that you attracted

[02:02:07] to the vault through it

[02:02:09] and you can come up with more twisted in

[02:02:11] maybe I did play the DLC

[02:02:13] the first time then and I just never got

[02:02:15] to the other stuff

[02:02:17] because I got stuck in Vault 88

[02:02:19] for hours on end

[02:02:21] and it's great because

[02:02:23] they actually have a really good physics engine

[02:02:25] so you can do all sorts of there's a contraptions one

[02:02:27] as well

[02:02:29] DLC so you can make all sorts of cool contraptions

[02:02:31] okay

[02:02:33] yeah, yeah, yeah

[02:02:35] but I have to totally agree that

[02:02:37] while the other games like Fallout 3

[02:02:39] and Fallout New Vegas are considered

[02:02:41] the

[02:02:43] best of the genre, Fallout 4 is a really great way

[02:02:45] to get introduced because it does

[02:02:47] cover so much of

[02:02:49] where does Vault 8 come from

[02:02:51] how do you get there

[02:02:53] what are you doing there

[02:02:55] how are you

[02:02:57] depraved

[02:02:59] and it launches you right into the world

[02:03:03] and everything just

[02:03:05] everything just opens up

[02:03:07] you can come across all the cities

[02:03:09] and it does show you

[02:03:11] how different

[02:03:13] Vaults were very different

[02:03:15] like Vault 88 was a place where people lived

[02:03:19] Vault 111 which is the Vault you start in

[02:03:21] in Fallout 4 was a

[02:03:23] cryogenic Vault everybody in there was cryogenically frozen

[02:03:25] so similar to the show

[02:03:27] where different Vaults had different

[02:03:29] kind of ways people lived

[02:03:31] different Vaults that you

[02:03:33] find along the way and Fallout 4

[02:03:35] also show you the same thing

[02:03:37] that different Vaults were different things

[02:03:39] different Vaults were different lifestyles

[02:03:41] and experiments

[02:03:43] I want to kind of wrap up

[02:03:45] the game talk so we can go into feedback

[02:03:47] because we're already running over two hours at this point

[02:03:49] yeah, yeah, yeah

[02:03:51] the only thing I'll say

[02:03:53] and I'll actually this will be me bringing

[02:03:55] everybody back in because unless

[02:03:57] anybody else has anything else

[02:03:59] about the game talk

[02:04:01] then I'll bring everybody

[02:04:03] back in at this point and I'm going to mention

[02:04:05] this one thing because I love this

[02:04:07] I love when shows do this and this isn't game talk

[02:04:09] so everybody else can hear this

[02:04:11] I don't know if you know this or not

[02:04:13] but in the commercial that Cooper records

[02:04:15] the phone number

[02:04:17] works

[02:04:19] it's a 213 number

[02:04:21] you can call it or you can

[02:04:23] text it and you get two different things

[02:04:25] if you call their text

[02:04:27] if you call it, I won't say what they are

[02:04:29] let people call

[02:04:31] what do you know the number? it is 213

[02:04:33] 215 Vault

[02:04:35] or 213

[02:04:37] 258

[02:04:39] 2858

[02:04:41] call it, that's Ben's personal number actually

[02:04:43] he just wants to talk

[02:04:45] oh shit hold on that was my social security

[02:04:47] number hang on

[02:04:49] no call it

[02:04:51] and text it you get two different responses

[02:04:53] nice

[02:04:55] I will

[02:04:57] I'll leave it at that

[02:04:59] 213

[02:05:01] 213

[02:05:03] 258

[02:05:05] 2858

[02:05:07] or 213

[02:05:09] 215 Vault

[02:05:11] so call it and text it

[02:05:13] we'll leave it at that

[02:05:15] for a good time

[02:05:17] for a good time call Cooper

[02:05:19] alright so let's dive

[02:05:21] then into the feedback for the episode

[02:05:23] in which we got quite

[02:05:25] a bit so thank you to everybody

[02:05:27] for all of that

[02:05:29] and for leaving the feedback

[02:05:31] let's kick it off

[02:05:33] we're gonna we got a couple of voicemails

[02:05:35] as well so we'll kind of just throw them in

[02:05:37] as we're going

[02:05:39] but Doug why don't you start us off with the first one

[02:05:41] me? okay

[02:05:43] did you not have it pulled up?

[02:05:45] no

[02:05:47] or did you not know you were going to be reading feedback?

[02:05:49] well you know I thought it was from Doug

[02:05:51] no

[02:05:53] I put our names in front of each one

[02:05:55] that I wanted us to read

[02:05:57] cool stuff okay so this is from Alicia Stout

[02:05:59] from somewhere

[02:06:01] and she says as a non-gamer

[02:06:03] I'm happy to listen so you can

[02:06:05] unwind the confusion I have about the show

[02:06:07] and he says to be fair

[02:06:09] I'm only in one set in one episode

[02:06:11] so yeah

[02:06:13] I hope it

[02:06:15] unwound the confusion

[02:06:17] I think I asked her

[02:06:19] if she had

[02:06:21] I can't remember if

[02:06:23] she had any particular

[02:06:25] well that was Alma

[02:06:27] and then she did leave us some other

[02:06:29] additional feedback later so I didn't

[02:06:31] okay cool

[02:06:33] but again I really hope that we did cover a little bit

[02:06:35] and maybe some of those

[02:06:37] mysteries became less mysterious

[02:06:39] and I hope you're

[02:06:41] I doubt it but I hope so as well

[02:06:43] and I hope you're further than episode one at this point

[02:06:45] I bet you

[02:06:47] I bet you Alicia liked it I have a feeling

[02:06:49] but we'll see I'm curious to know

[02:06:51] Roschando Walker says looking

[02:06:53] forward to this I just finished the series today

[02:06:55] and I loved it I'm not familiar with

[02:06:57] the game but this was pretty awesome

[02:06:59] I hope we get a season two I'm sure we will

[02:07:01] well you're right because they just announced it

[02:07:03] just announced season two

[02:07:05] Joe Levin

[02:07:07] I think is how you pronounce it never played

[02:07:09] the video game but loved the show

[02:07:11] hope they keep it going I always love

[02:07:13] Walt and Goggins and just about everything

[02:07:15] which is what got me to give out

[02:07:17] give it a chance

[02:07:19] but I think it was well written and entertaining

[02:07:21] and I'm right there with you Walt and Goggins

[02:07:23] drew me in he was

[02:07:25] he's in another show I've been watching recently

[02:07:27] which is Invincible where he plays

[02:07:29] Cecil I guess

[02:07:31] oh he's in Invincible too

[02:07:33] yeah I'll have to check that out

[02:07:35] I still haven't started it

[02:07:37] you gotta watch that Ben

[02:07:39] okay so now we've got one

[02:07:41] from Jennifer McGinley

[02:07:43] and she says oh

[02:07:45] I only watched episode one so won't be able to listen

[02:07:47] he still should

[02:07:49] or contribute much but I really

[02:07:51] liked it but had no idea

[02:07:53] what was going on so that kind of echoes a little bit

[02:07:55] when my original watching the first episode

[02:07:57] but after reading

[02:07:59] a great in-depth recap

[02:08:01] is all made clear okay

[02:08:03] right okay yeah

[02:08:05] clicks once you understand a lot of the stuff

[02:08:07] that are just references

[02:08:09] great visuals looking forward to the rest

[02:08:11] which I'm trying to tune into

[02:08:13] but keep getting distracted by decision to watch

[02:08:15] Sopranos 20 years after everyone else

[02:08:17] hey we all got a media cue

[02:08:19] we gotta get through it so

[02:08:21] and that is a good I mean that show

[02:08:23] really influenced the TV

[02:08:25] landscape in a big way

[02:08:27] yeah and all I say is

[02:08:29] don't stop

[02:08:31] never stop

[02:08:33] okay

[02:08:35] alright

[02:08:37] that's her face

[02:08:39] sorry spoiler okay Catherine Peters

[02:08:41] says I thought Ella Pernell

[02:08:43] was amazing in yellow jackets but I love her so much more

[02:08:45] as Lucy I could definitely see

[02:08:47] that I haven't played fallout

[02:08:49] in years the ending was a complete surprise

[02:08:51] they did a great job of including so many details

[02:08:53] but my favorite was

[02:08:55] Meat Dog a.k.c.x 404

[02:08:57] I was yelling where's

[02:08:59] the Stim Pack when she got stabbed

[02:09:01] I'm ready for season 2

[02:09:03] and maybe a replay of fallout 4

[02:09:05] so many people are going to be replaying those games

[02:09:07] yeah like I said

[02:09:09] should we bring

[02:09:11] up it's dog meat actually I think

[02:09:13] yeah should we say anything about dog meat

[02:09:15] because obviously

[02:09:17] had pretty big part of the show

[02:09:19] he ended up being a companion for

[02:09:21] Lucy and

[02:09:23] Ben

[02:09:25] and with yeah he so he

[02:09:27] with Cooper

[02:09:29] you know he's in the game dog meats

[02:09:31] in the game oh dog meat is the first companion

[02:09:33] you make in the in the game

[02:09:35] in fallout 4 there you go

[02:09:37] yeah cool

[02:09:39] so um

[02:09:41] like we don't get a backs dog meat

[02:09:43] backstory you know it's just sort of

[02:09:45] I mean we I think it eventually talked about a little bit

[02:09:47] but they don't really you know like in the games

[02:09:49] yeah he's just

[02:09:51] he's just a dog back story

[02:09:53] in this show yeah

[02:09:55] that's kind of news in the games

[02:09:57] recently yeah cool

[02:09:59] uh oh my contraris

[02:10:01] says well I binge the whole

[02:10:03] thing in like two days I thought it was a very

[02:10:05] well-produced show my favorite character

[02:10:07] was Lucy from the start to the finale

[02:10:09] I kept thinking this girl

[02:10:11] is going to get hit after hit but still keeps

[02:10:13] going oh this kid this girl keeps

[02:10:15] getting hit after hit but still keeps

[02:10:17] going I had questions about the

[02:10:19] ghoul he is basically a zombie guy

[02:10:21] right

[02:10:23] sort of

[02:10:25] I felt bad for him it is never ending search for his family

[02:10:27] I think once I tune into the podcast

[02:10:29] I will understand some things better catch you

[02:10:31] all real soon

[02:10:33] I love speaking of the ghoul being sort

[02:10:35] of like a zombie I feel like

[02:10:37] they're much more like zombies once they go feral

[02:10:39] and mindless and I really liked when they got

[02:10:41] to the um Griffith observatory

[02:10:43] where Mildave was had her

[02:10:45] headquarters or whatever that there was just a

[02:10:47] zombie sitting at the table there and it was

[02:10:49] Lucy's mother right but yeah

[02:10:51] it was so it was just kind of funny to see

[02:10:53] oh yeah there's a zombie just sitting right there

[02:10:55] well I like the two that when he

[02:10:57] um

[02:10:59] when they when he runs into the other ghoul who's kind

[02:11:01] of like half buried in the sand

[02:11:03] and like on the verge of going feral

[02:11:05] and he's having that conversation

[02:11:07] with him like you know trying to

[02:11:09] keep his head about him but

[02:11:11] trying to keep him there but you know it just doesn't do it

[02:11:13] yeah

[02:11:15] um okay

[02:11:17] so here's one from Brian Seidel

[02:11:19] where I said that right as someone completely

[02:11:21] unfiltered fallout I assume

[02:11:23] the game and the show I did enjoy episode one

[02:11:25] good script

[02:11:27] good acting I love to look and feel

[02:11:29] the 1950s slash but

[02:11:31] in the future sets episode

[02:11:33] two was not as good but still enjoyable

[02:11:35] uh not sure what direction to show is

[02:11:37] going it is not as dark

[02:11:39] as most dystopian stories

[02:11:41] oh wow that's

[02:11:43] so just something about tv today

[02:11:45] uh and so it's

[02:11:47] not as dark as most dystopian stories

[02:11:49] and a bit of humor mixed in

[02:11:51] never having played the game I have no idea

[02:11:53] what easter eggs I'm missing I will have to give the rest

[02:11:55] a view

[02:11:57] I hope you watched it

[02:11:59] yeah well again I hope these

[02:12:01] people are watching after episode one

[02:12:03] I I have an update

[02:12:05] uh Brian said I was a friend of mine

[02:12:07] uh he has given up on the show

[02:12:09] oh wow

[02:12:11] he did not make it past episode

[02:12:13] three which is kind of a bummer

[02:12:15] yeah

[02:12:17] he said he just it wasn't clicking with him

[02:12:19] and he he was giving up on it

[02:12:21] so I really think

[02:12:23] some people who need

[02:12:25] I don't know if Brian's like this but want more

[02:12:27] of that

[02:12:29] cohesiveness and depth

[02:12:31] would like to show better if they did

[02:12:33] finish the whole thing you know

[02:12:35] and it didn't just feel like this crazy fantasy

[02:12:37] adventure but had more of oh wow

[02:12:39] there's connections and meaning

[02:12:41] and stuff later on

[02:12:43] yeah

[02:12:45] you know it's a bummer maybe I can talk him into

[02:12:47] going back to it at some point I don't know

[02:12:49] maybe he just didn't like it

[02:12:51] he probably won't be listening to this

[02:12:53] since he's not watching the show anymore

[02:12:55] but let's go

[02:12:57] to the first voicemail we have

[02:12:59] and this comes from

[02:13:01] Sam from Boston

[02:13:03] I believe

[02:13:05] hi it's

[02:13:07] Sam I really

[02:13:09] liked this from that

[02:13:11] ending I'm guessing season one

[02:13:13] fallout

[02:13:15] I thought they did a really phenomenal job

[02:13:17] and with that cliffhanger

[02:13:19] of an ending I'm guessing

[02:13:21] they're pretty confident that there's going to be

[02:13:23] a season two

[02:13:25] when the ghoul said we're going to go meet

[02:13:27] the makers I said yes please let's go

[02:13:29] and then I looked at how much time was

[02:13:31] remaining in the episode and realized I won't

[02:13:33] be getting that for at least two years

[02:13:35] I mean the show

[02:13:37] was just so well done at least for me

[02:13:39] they had

[02:13:41] violence gore action

[02:13:43] comedy well written characters

[02:13:45] and some decent

[02:13:47] mysteries and pacing sold

[02:13:49] you got me I'm in for the long haul

[02:13:51] and

[02:13:53] the music I thought was such a great touch

[02:13:55] because it was the music I'm guessing from the 50s

[02:13:57] and 60s which would make

[02:13:59] sense because that's when they dropped the

[02:14:01] a bomb on the

[02:14:03] United States in that timeline so

[02:14:05] there wouldn't be new music I mean

[02:14:07] they wouldn't be having

[02:14:09] Miley Cyrus and T-swift

[02:14:11] around at that time

[02:14:13] even if they happen to be born

[02:14:15] I don't know there's a lot of airways

[02:14:17] out there for them to make their music

[02:14:19] so I thought

[02:14:21] they did a really really great job of reminding us

[02:14:23] that civilization ended

[02:14:25] so I thought that you know juxtapose

[02:14:27] with the music

[02:14:29] was great kind of like the watchmen

[02:14:31] meet silo

[02:14:33] and the ghoul at Walton Goggins

[02:14:35] knocked it out of the park again

[02:14:37] at least for me just such

[02:14:39] charisma charming

[02:14:41] just pulled me in

[02:14:43] every time there's such a duality

[02:14:45] to that character where he was doing awful

[02:14:47] things and yet I could

[02:14:49] see where he was coming

[02:14:51] from and relate

[02:14:53] to him in a way that I don't know if

[02:14:55] I would make those decisions and yet I understood

[02:14:57] what he was it was

[02:14:59] just really a fascinating

[02:15:01] portrayal and a lot of credit to

[02:15:03] the actor and the writers

[02:15:05] and Lucy, oh such a great

[02:15:07] character I don't know I really

[02:15:09] related to her in these situations

[02:15:11] I also say oki doki a bunch

[02:15:13] so

[02:15:15] I thought that she was such a great character as

[02:15:17] our in into this world and also

[02:15:19] didn't fall into those Danzel and stress

[02:15:21] tropes she got herself out of those situations

[02:15:23] which I really appreciated

[02:15:25] for season 2 I want the show to not

[02:15:27] kill off any more dogs

[02:15:29] please no more I do want that serum

[02:15:31] for my cat though because I do want her to live forever

[02:15:33] and I can give her those little injections that

[02:15:35] the ghoul used to remain cognizant

[02:15:37] so what are your predictions

[02:15:39] for season 2 also I could use a little help

[02:15:41] what did the meaning of that city

[02:15:43] at the end like obviously

[02:15:45] the makers are in there but we're

[02:15:47] re supposed to have recognized it and I just

[02:15:49] didn't looking forward

[02:15:51] to podcast

[02:15:53] believe you're a gamer

[02:15:55] thank you Sam and

[02:15:57] they didn't kill off any dogs

[02:15:59] no he did

[02:16:01] we survived

[02:16:03] well he got to get revived by the stimpag

[02:16:05] true

[02:16:07] yeah he's not dead

[02:16:09] so she said she could understand

[02:16:11] what Cooper did even though she wouldn't make the same

[02:16:13] decisions what about when Cooper drank

[02:16:15] all the water from the canteen

[02:16:17] except for the last little bit which he poured out

[02:16:19] that was one of the most

[02:16:21] dickish moves of any character

[02:16:25] that she had to drink radioactive water after that

[02:16:27] it's so funny because

[02:16:29] during that scene my mother

[02:16:31] actually happened to be here and was watching that episode

[02:16:33] with me and when we both

[02:16:35] I think almost at the same time

[02:16:37] when he dumped out

[02:16:39] the last of the water I think almost

[02:16:41] in unison we were both like

[02:16:43] what a dick

[02:16:45] that's funny

[02:16:49] alright great to hear from Sam

[02:16:51] here's Jack Shandel who says

[02:16:53] never played the game but love the concept

[02:16:55] of this show one episode in

[02:16:57] and it's been a fun ride

[02:16:59] why people aren't

[02:17:01] binging as fast as we did

[02:17:03] why did Vault 33 just let them in

[02:17:05] without at least sending a rep

[02:17:07] to their vault to check things out

[02:17:09] did they not have previous visits

[02:17:11] to know each other's status

[02:17:15] I kind of agree with that to be honest

[02:17:17] well I think we kind of got the

[02:17:19] explanation for that is that

[02:17:21] all the leaders were 31

[02:17:23] so that they were

[02:17:25] but 32 and 33 had been

[02:17:27] in contact at least to some degree

[02:17:29] so how come they didn't

[02:17:31] say hey things are going bad

[02:17:33] here we're all killing ourselves or whatever

[02:17:35] that's a good point

[02:17:37] yeah I think they kind of hand

[02:17:39] waved it by saying that they would

[02:17:41] just unquestionably

[02:17:43] believe in anything they say

[02:17:45] and go along with it

[02:17:47] but again it just seemed like

[02:17:49] men they wouldn't forget

[02:17:51] guys they kind of looked different

[02:17:55] Jack goes on I'm sure there's more to it

[02:17:57] so I will be looking forward to watching

[02:17:59] the coming episodes

[02:18:01] what's up with the coffin guy

[02:18:03] ghoul is he the cowboy dad

[02:18:05] from the birthday party yes he is

[02:18:07] how does that work I don't know

[02:18:09] very cool show

[02:18:15] Becky Fennner Anderson

[02:18:17] says I loved it

[02:18:19] I played the game so I wasn't sure what to expect

[02:18:21] I saw it being discussed and since

[02:18:23] it was about an apocalypse figured

[02:18:25] I'd give it a shot because who doesn't

[02:18:27] love a good apocalypse story

[02:18:29] it did not disappoint

[02:18:31] I finished it in two days nice mix of

[02:18:33] suspense mystery and comedy

[02:18:35] and the set designs are amazing

[02:18:37] each story was great and I liked how

[02:18:39] they all came to know each other

[02:18:41] Matt Berry's part as snip snip was so

[02:18:43] good definitely my favorite part

[02:18:45] I like the twist at the ending

[02:18:47] I'm hoping there will be a season 2

[02:18:49] there will be so you're all set

[02:18:53] okay so we have

[02:18:55] one from Paik Allen

[02:18:57] and he says I went in with zero

[02:18:59] expectations video game adaptations

[02:19:01] are hit or miss yeah

[02:19:03] and miss hard when they do yeah

[02:19:05] but from the pilot I was hooked

[02:19:07] and shocked by how incredibly good it was

[02:19:09] which I should have known based off

[02:19:11] the cast and especially the showrunners

[02:19:13] by the way God I miss Westworld

[02:19:15] okay

[02:19:17] plenty of fun connections to the game

[02:19:19] but doesn't make them a prerequisite

[02:19:21] for enjoying and following the story

[02:19:23] plus Walter Walton Goggins

[02:19:25] just Goggin all over the place

[02:19:27] at his peak cog and then

[02:19:29] Chef's kiss

[02:19:31] perfection

[02:19:33] I think I heard

[02:19:35] rumored that Westworld

[02:19:37] might not be done

[02:19:39] no really yeah

[02:19:41] I didn't hear that the showrunners said

[02:19:43] that like even though HBO ended it

[02:19:45] they're not done telling the story

[02:19:47] hmm like

[02:19:49] stars might pick it up or something

[02:19:51] like maybe they might pitch it to somebody else

[02:19:53] I don't know interesting

[02:19:55] because David and I covered the first

[02:19:57] three seasons and we just

[02:19:59] didn't even get around to four and we were thinking

[02:20:01] about getting to it and then they canceled the show

[02:20:03] so we never did but maybe if they pick it back up again

[02:20:05] we'll go back and cover it yeah

[02:20:07] all right Heather

[02:20:09] Callahan says I watched

[02:20:11] all of Fallout on Prime

[02:20:13] Yay Heather

[02:20:15] I loved it

[02:20:17] my little fallout nerd heart was so

[02:20:19] full every song I could sing

[02:20:21] along with every Easter egg every performance

[02:20:23] perfect the set design

[02:20:25] was impeccable from the curvature

[02:20:27] of the Tatovine to the

[02:20:29] holes in the vault structure

[02:20:31] it was perfect every time I thought

[02:20:33] they missed out on a set item

[02:20:35] it was there in the next episode oh my god

[02:20:37] I loved it the story was very fall

[02:20:39] out with all the good disturbing twists

[02:20:41] ghouls are my favorite character type

[02:20:43] in the fallout world and I got plenty of that as well

[02:20:45] I have so many hopes for next season

[02:20:47] like super mutants children of the

[02:20:49] atom and synths

[02:20:51] no stithes

[02:20:53] I

[02:20:55] I

[02:20:57] I have a funny game because I spelled

[02:20:59] yeah

[02:21:01] uh nice I'm glad

[02:21:03] that's great

[02:21:05] but that takes us to another voicemail

[02:21:07] and this one comes from Mark

[02:21:09] Hi Ben

[02:21:11] Jason and Doug

[02:21:13] this is Mark Erkman I really

[02:21:15] really did enjoy fallout

[02:21:17] I'm enjoying the fact that you actually

[02:21:19] are covering this because you guys are probably

[02:21:21] going to bring to light a lot of things that I don't

[02:21:23] know about the game and comparison

[02:21:25] to the show

[02:21:27] and how they did it because I know there were

[02:21:29] a bunch of games over the course

[02:21:31] of the years that this was based

[02:21:33] upon on the RPG

[02:21:35] you guys both know Jason and Ben

[02:21:37] don't know about me that

[02:21:39] I really don't do well

[02:21:41] with RPGs I try and I

[02:21:43] deal with one game for months and it's just

[02:21:45] terrible I'm terrible at the games

[02:21:47] but I really did enjoy

[02:21:49] the show in a sense that

[02:21:51] they pulled it off with another

[02:21:53] show that's based upon a

[02:21:55] game and giving us a story

[02:21:57] and structure

[02:21:59] and getting the story across

[02:22:01] over multiple episodes

[02:22:03] and then leading into another season which is awesome

[02:22:05] I'm glad that we're getting another

[02:22:07] awesome season from the show

[02:22:09] it's definitely better than

[02:22:11] what we got out of Twisted Metal but

[02:22:13] I don't think there was more of an RPG

[02:22:15] that was more of like a game style play

[02:22:17] I don't think there was much story in it

[02:22:19] but I enjoyed it to some degree because

[02:22:21] it was interesting but this one really

[02:22:23] captivated me because it kind of

[02:22:25] gave us

[02:22:27] a huge story about

[02:22:29] the apocalypse how the apocalypse

[02:22:31] happened based upon

[02:22:33] companies and how they're trying

[02:22:35] to literally rule the world

[02:22:37] and control who was behind it

[02:22:39] what happened and where it goes

[02:22:41] after that and then

[02:22:43] other people involved with their own ideas

[02:22:45] after the fall out

[02:22:47] quote-unquote no joke or pun intended

[02:22:49] but I really did enjoy

[02:22:51] it and the

[02:22:53] scenery, the characters

[02:22:55] and everything and how they developed it

[02:22:57] was really really good I loved

[02:22:59] Ella Purnell, Walton Goggins was amazing

[02:23:02] and Kyle McLaughlin

[02:23:05] especially when they DHHed him it wasn't the greatest

[02:23:07] DHHing but it really worked

[02:23:09] I felt in the show

[02:23:11] but getting those stories across

[02:23:13] and how they were able to

[02:23:15] execute them and get them to us

[02:23:17] perfect I thought I just love

[02:23:19] the storytelling and definitely the scenes

[02:23:21] and how they were able to make it

[02:23:23] I loved the world and how it was in there

[02:23:25] and the knights and their

[02:23:27] and their helper or their squire

[02:23:29] I liked that aspect of it

[02:23:31] but my question to you guys

[02:23:33] is how does it translate from those

[02:23:35] stories from those games to the

[02:23:37] show did they combine a bunch of the games

[02:23:39] for the story because I know

[02:23:41] with things going into like

[02:23:43] what looks like the 50s element

[02:23:45] and to later on and

[02:23:47] where we're at and was

[02:23:49] that something that they combined

[02:23:51] but I'm sure you guys

[02:23:53] are gonna discuss it and go into more details

[02:23:55] my favorite episode

[02:23:57] was episode 3

[02:23:59] so

[02:24:01] of course they give the whole backstory of the

[02:24:03] ghoul and what happened to him

[02:24:05] and we got more stuff out of that later on

[02:24:07] which I did enjoy

[02:24:09] so anyhow I just want to say

[02:24:11] I look forward to hearing

[02:24:13] what you guys are saying about the show

[02:24:15] and I look forward to your take on it

[02:24:17] bye

[02:24:19] yeah we kind of already

[02:24:21] discussed it's kind of its own thing

[02:24:23] it doesn't really combine

[02:24:25] it takes elements from the world that the games

[02:24:27] are set in but it's not taking anything

[02:24:29] from any of the other games

[02:24:31] but I think even

[02:24:33] maybe I shouldn't even be talking because I haven't played the games but

[02:24:35] it's clear to me that the games

[02:24:37] have that tone of

[02:24:39] the optimistic

[02:24:41] 50s atomic age

[02:24:43] with the weird product names like

[02:24:45] clock-o-matic or whatever that's not one but you know

[02:24:47] things like that

[02:24:49] combined with the brutality

[02:24:51] of these

[02:24:53] depraved thieves and mutants and things like that

[02:24:55] you know what I mean that feels like the core of

[02:24:59] well I think one of the things that we

[02:25:01] we didn't even

[02:25:03] I almost audibly said fuck when it came up

[02:25:05] but we didn't even mention Kyle McLaughlin

[02:25:07] at all in our discussion

[02:25:09] when we talked about the cast

[02:25:11] he wasn't in it much

[02:25:13] he's only in the first and last episode

[02:25:15] but he's in it

[02:25:17] but I think one of the things that he didn't really think about

[02:25:19] you know and I'm kind of realizing it

[02:25:21] as I'm replaying Fallout 4

[02:25:23] is the fact that

[02:25:25] I've mentioned the kind of the alternate

[02:25:27] worlds in this one

[02:25:29] it's a 50s aesthetic

[02:25:31] but it doesn't take place in the

[02:25:33] 50s

[02:25:35] neither does this, yeah it's 2077

[02:25:37] it's 2077 exactly

[02:25:39] so it's just an alternate reality

[02:25:41] it's a 50s aesthetic but in

[02:25:43] our future

[02:25:45] where it's still that way

[02:25:47] it's an alternate reality or they're just positing that somehow

[02:25:49] we went back to that

[02:25:51] in the last 50 years

[02:25:53] I mean it's basically an excuse

[02:25:55] to have this very unique visual design

[02:25:57] right and they had to sort of build around it

[02:25:59] but it's good enough

[02:26:01] right it's good enough for all these

[02:26:03] and a tone

[02:26:05] yeah

[02:26:07] so I'm just going to mention one thing again

[02:26:09] he's talking about translating the video game

[02:26:13] one of the things that it works

[02:26:15] well in Fallout's favor is that

[02:26:19] you know like some of these video games

[02:26:21] they're just going to follow the video game

[02:26:23] right and so if you've

[02:26:25] already played the video game you kind of know everything

[02:26:27] is going to happen right for me that's always

[02:26:29] my class of us

[02:26:31] yeah it's always been kind of a

[02:26:33] thing that keeps me from enjoying these things

[02:26:35] because I know what's going to happen

[02:26:37] I played that game

[02:26:39] so it's just the inevitable waiting

[02:26:41] how they're going to do it

[02:26:43] and in Fallout show again they just

[02:26:45] have to catch the right tone

[02:26:47] and get that universe right

[02:26:49] and get all the call outs

[02:26:51] it's just so open-ended

[02:26:53] that you can just make any story

[02:26:55] and any character out of it

[02:26:57] and I hope that bodes well for more seasons

[02:26:59] that good again they just

[02:27:01] like people are just going to

[02:27:03] literally shit themselves

[02:27:05] when they have New Vegas

[02:27:07] I'm not even kidding you

[02:27:09] it's going to be the biggest

[02:27:11] buy some new underwear people

[02:27:13] but again

[02:27:15] it's probably going to be totally different

[02:27:17] than the video game

[02:27:19] like they'll cover some different story

[02:27:21] but yeah they'll cover that they'll have the characters

[02:27:23] and the setting and all that stuff

[02:27:25] I only

[02:27:27] a couple more feedbacks

[02:27:29] to go like three more

[02:27:31] and then another one more voice most or almost

[02:27:33] next one comes from

[02:27:35] Michael Darwin he says

[02:27:37] way behind in my watching as my schedule

[02:27:39] and my wife's don't overlap much

[02:27:41] at the moment and we watch the walking dead together

[02:27:43] wrong show

[02:27:45] I've seen the first three episodes

[02:27:47] and I like it a lot don't know how it ends

[02:27:49] but so far it's their best spin off

[02:27:51] he's talking about the wrong show

[02:27:53] oh wait this is for Fallout

[02:27:55] whoops sorry

[02:27:57] shaperoning a class trip to Orlando

[02:27:59] anyway I'm in the same place

[02:28:01] with Fallout

[02:28:03] he's talking about the ones who live I think

[02:28:05] I just like

[02:28:07] two different posts

[02:28:09] I just combined them to kind of make it this way

[02:28:11] so I read this one ahead of time

[02:28:13] anyway I'm in the same place

[02:28:15] with Fallout they capture the game's world

[02:28:17] and atmosphere without directly aping the gameplay

[02:28:19] big advantage to

[02:28:21] adapting an open world sandbox rather than

[02:28:23] something driven by a very specific story

[02:28:25] just what Doug was saying

[02:28:27] yep more importantly

[02:28:29] they have crafted a good story

[02:28:31] with compelling characters and they are pioneering

[02:28:33] this new storytelling technique

[02:28:35] in which each episode actually moves the powerful

[02:28:37] that's funny

[02:28:41] alright

[02:28:43] so yeah that's all good stuff

[02:28:45] yeah

[02:28:47] good stuff

[02:28:49] we got one from Evan Brookman

[02:28:51] with so many video games

[02:28:53] screen iterations being lackluster

[02:28:55] we lucked out with The Last of Us

[02:28:57] and now Fallout

[02:28:59] both very very different pieces of entertainment

[02:29:01] but both really good

[02:29:03] all this doom and gloom

[02:29:05] and often they still found a way to occasionally keep it

[02:29:07] cheerful I mean if you can't have

[02:29:09] a laugh when a mad robot is attempting

[02:29:11] to harvest your organs

[02:29:13] when are you supposed to laugh

[02:29:15] okay that's a good question

[02:29:17] the two younger leads were good

[02:29:19] but Walton Goggins

[02:29:21] given just little bit to work

[02:29:23] given just little bit to work with

[02:29:25] could hold a master's class in acting

[02:29:27] he's rarely disappointed

[02:29:29] even though he's not usually the most likeable of characters

[02:29:31] he brings it

[02:29:33] he's smooth and savvy even as words drip

[02:29:35] with disdain

[02:29:37] he's always a potential show stealer

[02:29:39] may

[02:29:41] the

[02:29:43] he's smooth

[02:29:45] a show stealer maybe without a nose

[02:29:47] yeah okay

[02:29:49] I give it a solid 8 out of 10 bottle caps

[02:29:51] okay so we're all on the same rate

[02:29:53] further note I quickly breezed through the episodes

[02:29:55] I was kind of mid level

[02:29:57] fan of the game

[02:29:59] I know there was way more connective tissue to the game

[02:30:01] than I caught on the first watch

[02:30:03] this is the first show in a while that I'm really looking

[02:30:05] forward to a rewatch

[02:30:07] I'd like to catch some of the fun stuff I missed on my first

[02:30:09] trip out of the vault

[02:30:11] I'm definitely going to watch it again

[02:30:13] yeah it's a show you want to watch

[02:30:15] again

[02:30:17] nice Evan

[02:30:19] alright and finally for the

[02:30:21] written feedback Derrick O'Neill says

[02:30:23] Fallout always sounded like a brilliant premise

[02:30:25] for a game but having tried and tried

[02:30:27] to get into it I was never able to get past the

[02:30:29] opening

[02:30:31] I wonder which one he means

[02:30:33] four probably

[02:30:35] I don't know or one

[02:30:37] I think four because four has the most

[02:30:39] involved opening I think

[02:30:41] what Jonathan Nolan and Lisa Joy have

[02:30:43] accomplished is a great and surprisingly funny

[02:30:45] show based on that great idea

[02:30:47] the cast are perfectly suited

[02:30:49] to their roles with Walton Goggins

[02:30:51] knocking it out of the park as the guy who

[02:30:53] just rolled with it to keep his fame

[02:30:55] please his wife

[02:30:57] before the apocalypse having to adapt and

[02:30:59] overcome for 200 years he didn't roll with it

[02:31:01] he

[02:31:03] what did he do

[02:31:05] he rolled over people

[02:31:07] what do you call it when you put a listening device

[02:31:09] on someone

[02:31:11] yeah

[02:31:13] spy it on her and then he divorced her

[02:31:15] which is something I miss like the first

[02:31:17] episode

[02:31:19] he's doing the birthday party

[02:31:21] because he needs

[02:31:23] alimony he needs to make money

[02:31:25] oh that's right they're not together

[02:31:27] in that first episode

[02:31:29] so then you

[02:31:31] are supposed to then you see them together

[02:31:33] later and oh what happened

[02:31:35] I forgot about that

[02:31:37] he goes on L pernell adapts brilliantly

[02:31:39] to every situation from the hopeful potential

[02:31:41] housewife to the adventurer well said

[02:31:43] Aaron Moten is great

[02:31:45] as the willingly constricted

[02:31:47] conscripted soldier turned worldly defender

[02:31:49] and even with less screen time than

[02:31:51] I expected comic lackland is so

[02:31:53] watchable as daddy dearest turning

[02:31:55] heel from a personal

[02:31:57] opinion lackluster game to a truly fun

[02:31:59] TV show is a miracle

[02:32:01] here's hoping season 2 will continue

[02:32:03] the excellent story looking forward to your deep dive

[02:32:05] great to hear from you Derek good yeah

[02:32:07] I was really happy to see that he left

[02:32:09] us some feedback for this yeah

[02:32:11] because I always appreciate his uh his takes

[02:32:13] on uh on everything

[02:32:15] yeah um I think I think it's

[02:32:17] pretty I think a lot of what it seems

[02:32:19] we still have one more voicemail from an

[02:32:21] went to but from all the written in the

[02:32:23] voice was gotten so far seems like people

[02:32:25] are pretty on par with the ratings of

[02:32:27] the show everybody seems pretty pleased of it

[02:32:29] and it seems that

[02:32:31] like for your friends

[02:32:33] for Brian yeah I gave up after episode

[02:32:35] three um

[02:32:37] but I think it's also safe to say that

[02:32:39] maybe we're on an uptake when I think

[02:32:41] maybe producers and writers

[02:32:43] are starting to learn what needs

[02:32:45] to be done for video game adaptations

[02:32:47] because we did see

[02:32:49] last of us was successful

[02:32:51] good story yeah

[02:32:53] bring a good story

[02:32:55] don't try to be the game on TV

[02:32:57] but take the game

[02:32:59] and adapt it to the TV

[02:33:01] yeah because I think the next one that's

[02:33:03] going to be under a really

[02:33:05] heavy microscope is Bioshock

[02:33:07] because Netflix

[02:33:09] Netflix is doing a Bioshock adaptation

[02:33:11] so see no I haven't watched it

[02:33:13] but I did play Halo 1

[02:33:15] and Halo 2

[02:33:17] and I've heard

[02:33:19] lukewarm mixed

[02:33:21] some outraged reviews of how they've done

[02:33:23] the show with some people saying it's pretty good

[02:33:25] so it's very mixed though

[02:33:27] have you guys watched that?

[02:33:29] I hear it's pretty mid

[02:33:31] like it's not awful but it's not great

[02:33:33] yeah too bad

[02:33:35] so we'll say Bioshock is going to be the next one

[02:33:37] to watch because that's

[02:33:39] I think probably within the next year or two

[02:33:41] we're going to see that from Netflix

[02:33:43] it's happening

[02:33:45] it's very art deco and style

[02:33:47] and has a lot of

[02:33:49] iron rand notes to it

[02:33:51] so I think it could be similar

[02:33:53] in a lot of ways to Bioshock

[02:33:55] just I mean to fall out

[02:33:57] very similar to Bioshock because it is Bioshock

[02:33:59] but it's a fallout because

[02:34:01] visual style and tone and things like that

[02:34:03] and also time

[02:34:05] like it also has like a trapped in time

[02:34:07] kind of vibe similar to fallout

[02:34:09] so it'll be interesting to see how they do it

[02:34:11] but that leads us to the final piece of feedback we have

[02:34:13] which is a voicemail from

[02:34:15] our friend Ann Wynne

[02:34:17] I was so happy she got this in at the last minute

[02:34:19] Hi Ben and Jason

[02:34:21] I really liked fallout

[02:34:23] I thought it was great

[02:34:25] I haven't played the game

[02:34:27] but I did get a few background bits

[02:34:29] of information from my husband who has played it

[02:34:31] and after the first

[02:34:33] episode of him going

[02:34:35] oh that's one of those, oh that's this

[02:34:37] oh that's that, I kind of settled into it

[02:34:39] and I found the world really

[02:34:41] interesting and fascinating

[02:34:43] I thought Alip her now was excellent

[02:34:45] as Lucy, at first

[02:34:47] she was just Jackie to me from Yellowjackets

[02:34:49] but that only lasted until

[02:34:51] part of the way through the first episode

[02:34:53] when she realised that the new husband was a

[02:34:55] raider and she started

[02:34:57] her journey towards bad assery

[02:34:59] it just got more and more fun to watch

[02:35:01] she was such a great balance between

[02:35:03] naivety and competence

[02:35:05] she wasn't a damsel in distress

[02:35:07] that needed rescuing, she was just so

[02:35:09] kind of matter of fact

[02:35:11] and her naivety just kind of led her

[02:35:13] to be

[02:35:15] a really excellent character

[02:35:17] that had such high hopes for everything

[02:35:19] but also when things went wrong

[02:35:21] she just took on her stride okey dokey

[02:35:23] most situations she got out of

[02:35:25] by her own determination

[02:35:27] I really liked Aaron Moten as

[02:35:29] Maximus he was great

[02:35:31] I often couldn't tell which way he was going to go

[02:35:33] morally which was really accurate I guess

[02:35:35] because he was the first dweller they have to do

[02:35:37] what they have to do in order to survive

[02:35:39] all the characters are this way

[02:35:41] I found turning out to be much more

[02:35:43] morally complex than they first seem to be

[02:35:45] even who we think

[02:35:47] are the two main villains

[02:35:49] Moldova and the ghoul

[02:35:51] they're both really complex and you find out

[02:35:53] so much more about their characters towards the end

[02:35:55] I loved the flashbacks so much

[02:35:57] not just the 50s styling

[02:35:59] and the music but the character detail

[02:36:01] as well incredible writing

[02:36:03] even after the way the ghoul behaves

[02:36:05] and treats Lucy you do feel sympathy

[02:36:07] towards him by the end

[02:36:09] the final scene where Moldova

[02:36:11] and Lucy's father are both trying to

[02:36:13] convince her at once that they are right

[02:36:15] and the other is wrong was mesmerising

[02:36:17] often you get these situations

[02:36:19] and they take turns to say their lines

[02:36:21] but it was really cool

[02:36:23] and quite distressing that they were both saying it at once

[02:36:25] and you could see that torment on her face

[02:36:27] final thoughts

[02:36:29] I loved Matt Berry's character

[02:36:31] he was so great

[02:36:33] I thought there was incredible visuals

[02:36:35] it was great music really good pacing

[02:36:37] and storytelling throughout

[02:36:39] satisfying ending

[02:36:41] but also excited for season 2

[02:36:43] thanks so much for covering the show

[02:36:45] I really look forward to hearing it bye

[02:36:47] Thank you Anwen

[02:36:49] Well said

[02:36:51] Yeah that was pretty well thought out

[02:36:53] Yeah

[02:36:55] Maybe I could just bring it up

[02:36:57] there have been a number of women

[02:36:59] in fact we are a bunch of guys here

[02:37:01] but I thought I'd just at least bring up

[02:37:03] that there was a slight

[02:37:05] mini controversy

[02:37:07] about the fact that it was a female lead

[02:37:13] there is so much stupidity

[02:37:15] and toxic masculinity

[02:37:17] I didn't have an issue with that at all

[02:37:19] Right so I guess it was just

[02:37:21] I'm just sort of bringing it up

[02:37:23] It's clearly one of

[02:37:25] the

[02:37:27] premier very strong female leads

[02:37:29] which is unusual

[02:37:31] from a video game perspective

[02:37:35] but maybe television as well

[02:37:37] and I do think

[02:37:39] just for me, just as a white guy

[02:37:41] that I think they did handle it pretty well

[02:37:43] again it was pretty much this character

[02:37:45] is going through these struggles

[02:37:47] of trying to come to terms with the world

[02:37:49] like literally growing up

[02:37:51] before our eyes

[02:37:53] and

[02:37:55] she has to take on

[02:37:57] some of the worst

[02:37:59] awful and difficult

[02:38:01] challenges

[02:38:03] and manage to survive

[02:38:05] through

[02:38:07] some

[02:38:09] combination of grit

[02:38:11] optimism and luck

[02:38:13] so again

[02:38:15] I personally thought it was

[02:38:17] pretty good and the fact that

[02:38:19] the video game has had a playable

[02:38:21] female lead character

[02:38:23] since the beginning

[02:38:25] I believe

[02:38:27] It's just to me it's ridiculous that

[02:38:29] these days when

[02:38:31] you have somebody that's not

[02:38:33] a young white male or a white male

[02:38:35] as the lead in something

[02:38:37] there's a certain group of people who accuse

[02:38:39] the show of having an agenda

[02:38:41] a woke agenda

[02:38:43] and I'm like why can't other

[02:38:45] kinds of people be the center

[02:38:47] of a story

[02:38:49] if it's not a white male

[02:38:51] uncomfortable we'll get over that

[02:38:53] there are other types of people

[02:38:55] on this planet and they deserve

[02:38:57] to have a story too

[02:38:59] yeah it's just it's

[02:39:01] not a

[02:39:03] I'm not saying this to come off political or anything

[02:39:05] but the whole idea of wokeism is just

[02:39:07] bullshit

[02:39:09] people are using it now as an excuse that

[02:39:11] if it's anything you don't like it's woke

[02:39:13] and it's becoming

[02:39:15] yeah

[02:39:17] the woke meme is the

[02:39:19] woke and he's pointing to an engine

[02:39:21] it's a joke

[02:39:23] it's ridiculous

[02:39:25] but again I think

[02:39:27] it's still commendable

[02:39:29] we have a very strong female lead

[02:39:31] that

[02:39:33] it's not just

[02:39:35] that fact that she is a woman

[02:39:37] I think anyone

[02:39:39] can sort of

[02:39:41] recognize

[02:39:43] and

[02:39:45] understand that struggle

[02:39:47] again

[02:39:49] we're just a bunch of guys here so we're just sort of talking

[02:39:51] but I do think

[02:39:53] they did a pretty good job

[02:39:55] I agree

[02:39:57] casting wise and story

[02:39:59] and I'll take it even a step further

[02:40:01] and say too like I applaud the show

[02:40:03] for the fact that it's a female lead

[02:40:05] show with a strong female lead

[02:40:07] who is not an overly sexualized female

[02:40:09] lead either because often times

[02:40:11] that's what you get if it's a female

[02:40:13] lead is it's a character who becomes overly sexualized

[02:40:15] and she has

[02:40:17] no but

[02:40:19] she

[02:40:21] there is a

[02:40:23] she has sex

[02:40:25] in it but it's not a sexualized role

[02:40:27] which is great she's a human being

[02:40:29] in other words

[02:40:31] exactly

[02:40:33] thought it was good

[02:40:35] but thank you to everybody who left feedback

[02:40:37] for and contributed

[02:40:39] to the conversation I greatly

[02:40:41] I know I speak for all three of us I greatly appreciate

[02:40:43] the fact that they did that

[02:40:45] I don't care but

[02:40:47] we like it

[02:40:49] let's get ready

[02:40:51] to wrap things up and

[02:40:53] we'll do that by plugging

[02:40:55] anything that we have so

[02:40:57] Doug I don't know if you have like a

[02:40:59] podcast or anything like that if you

[02:41:01] there's anything you kind of want to plug

[02:41:03] or if you don't have anything you want to plug

[02:41:05] but you want to recommend people check out

[02:41:07] like a show or a movie or something

[02:41:09] hmm

[02:41:11] well I hate to say this

[02:41:13] but most of the stuff

[02:41:15] I've been watching these days

[02:41:17] is Japanese anime

[02:41:19] and it's actually

[02:41:21] interesting that you're mentioning

[02:41:23] we've been talking about these

[02:41:25] video game to

[02:41:27] TV show adaptations

[02:41:29] that's all they do and they do it perfectly

[02:41:31] they do it really well

[02:41:33] both directions right taking an anime

[02:41:35] and a Japanese video game and another way around

[02:41:37] so it's kind of uniquely

[02:41:39] Hollywood when they screwed up so bad because

[02:41:41] they don't know what the hell they're doing

[02:41:43] and you know

[02:41:45] they just a way to quickly

[02:41:47] cash in on a licensed property

[02:41:49] so

[02:41:51] I don't know anyway so it's just a

[02:41:53] perspective now I'm going to plug I'll plug this show

[02:41:55] how's that

[02:41:57] what's a good Japanese anime

[02:41:59] adaptation that someone could go watch on

[02:42:01] Crunchyroll say

[02:42:03] well I mean they all are

[02:42:05] they're

[02:42:07] they anime is actually

[02:42:09] hurting for money so they have to do

[02:42:11] video game spinoffs

[02:42:13] or based on video games just so they have a

[02:42:15] built in audience and a way to sell more

[02:42:17] so they all kind of are

[02:42:19] so

[02:42:21] I guess the demon slayer

[02:42:23] is a big one that people really liked

[02:42:25] Sword Art Online

[02:42:27] had a good really good adaptation

[02:42:31] I mean I guess Final Fantasy

[02:42:33] is the one that's most

[02:42:35] well known and those movies right those

[02:42:37] standalone movies are really well done

[02:42:39] right like

[02:42:41] again okay anyway so

[02:42:43] you should listen to this podcast a lot more

[02:42:45] okay

[02:42:47] and that references

[02:42:49] either Wilhelm or House Podcastica

[02:42:51] actually I'll say Wilhelm

[02:42:53] and House Podcastica

[02:42:57] and I'll throw in another recommendation for you to

[02:42:59] subscribe to Crunchyroll

[02:43:01] so you can check out

[02:43:03] all the anime and give it to everybody

[02:43:07] Jason what about you

[02:43:09] what's going on on Podcastica

[02:43:11] these days mostly personally I'm just

[02:43:13] doing the cast of us

[02:43:15] we just finished the series

[02:43:17] that Michael Darwin originally wrote in

[02:43:19] about which was The Walking Dead the ones who

[02:43:21] live which star which was

[02:43:23] about Rick and Michonne if you're a Walking Dead

[02:43:25] fan and you fell off but

[02:43:27] you like Rick

[02:43:29] I would recommend coming back it was

[02:43:31] the best they've done several Walking Dead spin-offs

[02:43:33] and I thought this was the best one

[02:43:35] not everyone agreed but most people

[02:43:37] were pretty into it and

[02:43:39] that's on the cast of us if you go to

[02:43:41] Podcastica.com you'll see all our

[02:43:43] shows on there we're about ready

[02:43:45] we've been doing a rewatch of The Walking Dead

[02:43:47] which we're going to get back to but

[02:43:49] in between we're gonna cover the movie

[02:43:51] the Alex Garland movie Civil War

[02:43:53] that's out in theaters right now so

[02:43:55] that's coming up next okay cool

[02:43:57] another poached pocalyptic thing

[02:43:59] yeah I've that's what I want to check out

[02:44:01] because I keep hearing it's not

[02:44:03] what you expect

[02:44:05] nope but I hear that

[02:44:07] like a good thing it's not what you

[02:44:09] expect

[02:44:11] yeah so on the Wilhelm side of things

[02:44:13] Wilhelm Podcast.com is where you can go

[02:44:15] to find old episodes and listen and

[02:44:17] subscribe last week I just

[02:44:19] released my panel with Christy Swanson

[02:44:21] from Contrapeau to listen to Jersey last year

[02:44:23] I'm gearing up for concies and again

[02:44:25] this year I'm working six shows between

[02:44:27] now and the end of the year

[02:44:29] don't know who my panels are yet because

[02:44:31] you don't usually know until like a week or two

[02:44:33] before the show but I'm sure

[02:44:35] the guest lists of these shows are already

[02:44:37] incredible so

[02:44:39] I'm sure it's gonna be some good shows plus

[02:44:41] I still have panels from last year

[02:44:43] I need to release

[02:44:45] in Chris Sanderson from

[02:44:49] Princess Bride, Anson Mount

[02:44:51] from Star Trek Strange New Worlds

[02:44:53] Greg Nicotero from The Walking Dead

[02:44:55] which was a great panel I hosted last year

[02:44:57] and

[02:44:59] Molly Ringwald, Allie Sheedy

[02:45:03] Andrew McCarthy and Anthony Michael Hall

[02:45:05] members of the Breakfast Club from last year

[02:45:07] which was a great panel

[02:45:09] so all of those panels are gonna be coming soon

[02:45:13] and then more top five episodes we're gonna do a top five

[02:45:15] build Murray movies

[02:45:17] top five

[02:45:19] Star Trek characters there's a ton of them in the works

[02:45:21] and

[02:45:23] more interviews more

[02:45:25] celebrities coming back on I just gotta start

[02:45:27] booking them back up Dante Basko's

[02:45:29] coming on Mark Somers is coming on

[02:45:33] there's a lot of stuff a lot of stuff in the works for Wilhelm

[02:45:35] so

[02:45:37] WilhelmPodcast.com

[02:45:39] or at WilhelmPodcast on Instagram

[02:45:41] but

[02:45:43] I think that's gonna wrap it up for

[02:45:45] what was a pretty in-depth

[02:45:47] discussion about the shows

[02:45:49] about the show I'm sure there's stuff we missed

[02:45:51] oh yeah

[02:45:53] I could keep talking but

[02:45:55] yeah it's a whole season

[02:45:57] yeah

[02:45:59] we probably would have covered a lot more had

[02:46:01] again we did this episodically

[02:46:03] absolutely

[02:46:05] but you know we worked with what Amazon gave us

[02:46:07] and that was the full season

[02:46:09] hope you guys enjoyed it

[02:46:11] if not oh well that's it

[02:46:13] too late now we're on our way out

[02:46:15] yeah

[02:46:17] if you want to hear us

[02:46:19] yack more about Fallout

[02:46:21] we've been talking about we want to do

[02:46:23] rewatches and find all those little Easter eggs

[02:46:25] so

[02:46:27] that's something to look forward to

[02:46:29] yeah and you know what I'll even go one

[02:46:31] step further and say if you notice things we

[02:46:33] didn't discuss or there's

[02:46:35] things that you kind of want to talk about

[02:46:37] that you might question that we didn't talk

[02:46:39] about

[02:46:41] feedback at WilhelmPodcast.com

[02:46:43] send an email and if there's enough

[02:46:45] of them who knows maybe we'll get back

[02:46:47] together and we'll kind of dive into them

[02:46:49] we'll do a backup episode

[02:46:51] for sure

[02:46:53] Doug it was great to meet you

[02:46:55] to do this

[02:46:57] thank you for joining for this Jason thank you

[02:46:59] as always

[02:47:01] if you are a house podcast

[02:47:03] listener I recommend going over to

[02:47:05] Wilhelm and subscribing to Wilhelm

[02:47:07] and vice versa if you are a Wilhelm

[02:47:09] listener please go over to HousePodcast.com

[02:47:11] and subscribe to HousePodcast.com

[02:47:13] and you know thank you as always for listening

[02:47:15] subscribing all that you guys do

[02:47:17] but we'll see you on another episode

[02:47:19] of Wilhelm and HousePodcast.com

[02:47:21] take care

[02:47:23] thanks bye

[02:47:25] and the bomb's gone